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main.js
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main.js
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/**
* electron-hid-test main.js
* github.com/todbot/electron-hid-test
*
* Demonstrate node-hid use in Electron renderer and Electron main
*/
const { app, BrowserWindow } = require('electron')
var HID = require('node-hid')
console.log("HID devices:",HID.devices());
if (process.platform === 'linux') {
app.disableHardwareAcceleration();
}
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win
function createWindow () {
// Create the browser window.
win = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
nodeIntegration: true,
contextIsolation: false
}
})
// and load the index.html of the app.
win.loadFile('index.html')
// Open the DevTools.
win.webContents.openDevTools({mode: 'bottom'})
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.