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Is there a way to call a Lua function with a HashMap without cloning it? #159

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sunshowers opened this issue Aug 17, 2017 · 0 comments
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@sunshowers
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sunshowers commented Aug 17, 2017

Assuming you have e.g. a HashMap<&'static str, String>, it seems like it should be possible to translate this HashMap into a table and call a Lua function with it as the argument, all without cloning the HashMap. (I might be completely misunderstanding here, of course.)

Is there a way to do that?

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