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Jupiter Asteroid Simulation

This project was made for the RUG MSc course Modelling and Simulation, 2023-2024.

How to make an experiment

The base situation is the Basic Setup scene in the Unity project. Any time you want to test some deviation, copy the scene to a new one and rename it to reflect the experiment.

The Simulation objects under which all bodies are placed also holds the SpaceSimulation script, which is required to start the simulation. A play button will appear in that script once the scene is in Play mode. This object also contains a TimeController, which can be used to increase the tick speed of Unity, although too high tick speeds will crash the program.

The results of a simulation will be saved in the Data folder in a file with the same name as the scene, the name of which is printed in the Debug Log.

Make sure to stop play mode in the editor to properly finish the json object

Data

The following data is taken from Wikipedia for 624 Hektor, and the Sun and Jupiter are taken from Nasa.

Body Mass (e24 kg) Mean Body Radius (km) Semi-Major Axis (e6 km)
Sun 1,988,500.000 695,700.0 0.0
Jupiter 1,898.200 69,911.0 778.479
624 Hektor 0.0000079 225.0 778.479