A voxel engine in a pot
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Updated
Oct 29, 2024 - C
A voxel engine in a pot
Universal Ruby Game Engine (RGU) Legacy Project
defGameEngine is a cross-platform game engine. Available on Window, Linux and (probably) MacOS. Requires C++20 and higher
🚀 Minimal sprite rendering example written in C with SDL2 for windowing, sokol_gfx for graphics API using WebGL2/GLES3, stb_image for loading image, compiled in WebAssembly with Emscripten
Inject DearImGUI into an existing VTK application. 💉
A lightweight Kotlin multiplatform framework for OpenGL ES and EGL management based on object-oriented components, inspired by Google's Grafika.
NVIDIA GameWorks Graphics Samples: A backup of the newest version of this GL4, GLES2, GLES3, and Vulkan SDK that I could find. [SDK 3, 16 August 2017, 36 Commits]
cocos2d-x-lite use bgfx as the rendering backend
3D engine made from scratch ⚙️
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