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Strange issues with invasions 1.1.0 #41
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This is weird, as unless the code is wrong (which doesn't seem so), it would imply that the game only authenticates the host when the session starts, then all other players once someone else joins. Could you upload the SteamP2PInfo log file that was produced when you experienced this issue? The Steam IPC log file would also be appreciated but it may contain personal info so you might want to remove it (if any) first before uploading.
There is a known bug in the game where it doesn't close P2P connections properly in some cases (i.e. doesn't call |
Hi, I think I might've successfully addressed these issues. I'd appreciate if you could test this pre-release: https://github.com/tremwil/SteamP2PInfo/releases/tag/V1.2.0-pre1 Thanks! |
Testing now. |
This makes sense as I'm pretty certain the root cause of that bug was Steam often not flushing the IPC log past the first call after a while. So only the first player for which the game calls Thanks for testing! I'm glad it's working well. Let me know when you'll have high confidence the original issues have been fully resolved, and I'll draft a full release. |
So far so good. Not a single issue. Not even getting the 2 minute bug. I still haven't tried 2v2 or 3v3 in the colosseum but duels and invasions are perfect. I really appreciate your effort on this project. |
I have close to 30 hours on this new version. This version the overlay is never blank when joining any session (arena duels, invasions, Taunters Tounge) Thank you tremwil! I haven't tried arena 2v2 or 3v3, I don't think people still do that on PC. Arena duels work perfectly every time. Invasions are a different story. You only get the Hosts info when invading. Not once have i invaded and had every player in the session showing on the overlay at the beginning of the invasion. If a blue, another invader or phantom joins then all players will populate. Sometimes they'll randomly populate but not often. It normally takes someone else joining to trigger the overlay to show everyone that's in the session. If you check the steam overlay all the players are there, just not showing on p2p info overlay. With the old p2p info it was about 60-40 maybe 70-30 you'd get the info when invading. 60% you get all players in the world showing, 40% you get nothing until someone else joins the session (blue, phantom, invader) If no one else joins, it normally stays blank.
There is some strange stuff happening after winning an invasion. If you win the invasion and killed the host first, most of the time the once unknown phantom will then show up in the overlay and the host will disappear. He'll then stay in the overlay for about 2 minutes once back in your own world. This happens 90% of the time. If you kill the phantom first then defeat the host, the host's name will stay for about 2 minutes once the session is over. This doesn't disrupt anything it's just strange. If you lose the invasion the overlay will clear normally. If there is just a single host with no phantom or blue, their name will clear normally after the session is over. You only get this strange prolonged connection showing if you win and there was more than 1 other person in the session. If you need me to test anything let me know.
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