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Cutouts remove decay from roads #67

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xzosimusx opened this issue Feb 26, 2014 · 0 comments
Open

Cutouts remove decay from roads #67

xzosimusx opened this issue Feb 26, 2014 · 0 comments
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@xzosimusx
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Cutouts replace all items in a path to the road to set it to concrete, but this extends far into the road (instead of just the 3 sidewalk blocks). This causes the decay blocks to be overwritten with stone, essentially removing decay from that section of road. This is most evident when you have a couple of large cutouts as seen here:

2014-02-25_18 07 58

A 4 block depth into the road is fine for a max as we do not have anything to be removed further in than that (the deepest in that would need to be replaced is 4 blocks into the road: sewer drains)

@trichner trichner added the bug label Feb 26, 2014
@trichner trichner added this to the Beta milestone Feb 26, 2014
@trichner trichner removed this from the Beta milestone Mar 14, 2014
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