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basic board game using OOP concepts
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partB/Exceptions.h

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@@ -7,7 +7,7 @@ namespace mtm
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class Exception: public std::exception
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{
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public:
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const char* what() const noexcept override =0;
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const char* what() const noexcept override = 0;
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};
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class IllegalArgument : public Exception
@@ -84,4 +84,4 @@ namespace mtm
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}
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#endif //EXCEPTIONS_H_
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#endif //EXCEPTIONS_H_

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