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ik rig constraint solver setup issue #10
Comments
@lakkyhb I don't like to mix feature development with issue reporting/analyzing and fixing. |
I do have the following questions:
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For me the issue is solved. If you still have issues feel free to reopen and we can have a look at it again. 😉 |
How i get this working ik bone [Tested not in Real Project]
![workinginIKRIG](https://user-images.githubusercontent.com/33681219/179243794-f6d77d63-cc08-4dfd-bf4f-bf552c816214.png)
s
Download https://github.com/tuatec/TTToolbox/files/9116670/TTToolbox_v0.4_UE5.0.0_win64_4.zip plugin
Add C++ Support made class of c++
Build Project
Open Skeleton of Meta-human and create a Virtual bone Root only for avoid crash engine.
Create Unweighted Bones
Create Virtual Bone
First Follow the Video for
https://www.youtube.com/watch?v=8WnbbtxqCCw&list=PLslFX7TZAr89enRHIfJwUJJ_hJV8wX_8v&index=4
https://www.youtube.com/watch?v=DEpwDjWY2wI&list=PLslFX7TZAr89enRHIfJwUJJ_hJV8wX_8v&index=5
Create New IK Rig of Metahuman and create a New Bone Chain
![canideletethis](https://user-images.githubusercontent.com/33681219/179244810-aca2a812-180d-4667-9b91-9459be825ea6.png)
Delete The followed IK Bones chains
Not delete Head Chain
only IK bones chains be deleted
((ConstraintBone="root",ModifiedBone="ik_foot_root"),
(ConstraintBone="foot_l",ModifiedBone="ik_foot_l"),
(ConstraintBone="foot_r",ModifiedBone="ik_foot_r"),
(ConstraintBone="root",ModifiedBone="ik_hand_root"),
(ConstraintBone="hand_r",ModifiedBone="ik_hand_gun"),
(ConstraintBone="hand_r",ModifiedBone="ik_hand_r"),
(ConstraintBone="hand_l",ModifiedBone="ik_hand_l"),
(ConstraintBone="ik_foot_l",ModifiedBone="VB ik_foot_l_Offset"),
(ConstraintBone="ik_foot_r",ModifiedBone="VB ik_foot_r_Offset"),
(ConstraintBone="ik_hand_gun",ModifiedBone="VB RHS_ik_hand_gun"),
(ConstraintBone="ik_hand_gun",ModifiedBone="VB LHS_ik_hand_gun"),
(ConstraintBone="hand_l",ModifiedBone="VB RHS_ik_hand_l"),
(ConstraintBone="hand_r",ModifiedBone="VB LHS_ik_hand_r"),
(ConstraintBone="calf_l",ModifiedBone="VB ik_knee_target_l"),
(ConstraintBone="calf_r",ModifiedBone="VB ik_knee_target_r"),
(ConstraintBone="root",ModifiedBone="VB Curves"),
(ConstraintBone="ik_foot_l",ModifiedBone="VB foot_target_l"),
(ConstraintBone="ik_foot_r",ModifiedBone="VB **foot_target_r"))**
Final Result
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