-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathtic-tac-toe.py
92 lines (78 loc) · 3.25 KB
/
tic-tac-toe.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
class TicTacToe:
def __init__(self):
self.board = [" "]*9
self.players = {"first_player": {"name": "1st", "sign": "X", "score": 0},
"second_player": {"name": "2nd", "sign": "O","score": 0}}
def update_player_info(self, first_player_name, second_player_name):
if first_player_name:
self.players["first_player"]["name"] = first_player_name
if second_player_name:
self.players["second_player"]["name"] = second_player_name
self.current_player = self.players["first_player"]
def display_board(self):
print(f" {self.board[0]} | {self.board[1]} | {self.board[2]} ")
print("---+---+---")
print(f" {self.board[3]} | {self.board[4]} | {self.board[5]} ")
print("---+---+---")
print(f" {self.board[6]} | {self.board[7]} | {self.board[8]} ")
def display_scores(self):
print("Score:")
for player, score in self.players.items():
print(f"{player}: {score}")
def get_move(self):
while True:
move = input(f"{self.current_player['name']}'s turn. Enter a number (1-9) to place your mark: ")
if move.isdigit() and int(move) in range(1, 10) and self.board[int(move)-1] == " ":
return int(move)-1
def make_move(self, move):
self.board[move] = self.current_player['sign']
def check_win(self):
for i in range(3):
if self.board[i*3] == self.board[i*3+1] == self.board[i*3+2] != " ":
return True
if self.board[i] == self.board[i+3] == self.board[i+6] != " ":
return True
if self.board[0] == self.board[4] == self.board[8] != " ":
return True
if self.board[2] == self.board[4] == self.board[6] != " ":
return True
return False
def check_tie(self):
return " " not in self.board
def switch_player(self):
if self.current_player['name'] == self.players["first_player"]["name"]:
self.current_player = self.players["second_player"]
else:
self.current_player = self.players["first_player"]
# def update_scores(self):
# if self.check_win():
# self.players[self.current_player['name']] += 1
def play(self):
print("Welcome to Tic Tac Toe!")
# Collect info
print("Collecting players information...")
first_player_name = input(f"Provide first player name: ")
second_player_name = input(f"Provide second player name: ")
self.update_player_info(first_player_name, second_player_name)
# Start the game
while True:
self.display_scores()
self.display_board()
move = self.get_move()
self.make_move(move)
if self.check_win():
self.display_board()
print(f"{self.current_player['name']} wins!")
# self.update_scores()
break
elif self.check_tie():
self.display_board()
print("It's a tie!")
break
else:
self.switch_player()
def main():
game = TicTacToe()
game.play()
if __name__ == "__main__":
main()