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Cargo.toml
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Cargo.toml
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[package]
name = "game-engine"
description = "A project for me to explore writing a game engine from scratch."
repository = "https://github.com/tuzz/game-engine"
version = "0.1.0"
license = "MIT"
authors = ["Chris Patuzzo <chris@patuzzo.co.uk>"]
edition = "2018"
[lib]
crate-type = ["cdylib"]
[profile.release]
lto = true
[dev-dependencies]
assert_approx_eq = "1.1.0"
[dependencies]
console_error_panic_hook = "0.1.6"
wasm-bindgen = "0.2.42"
js-sys = "0.3.27"
specs-hierarchy = "0.5.1"
specs-derive = "0.4.0"
shred-derive = "0.6.1"
impl_ops = "0.1.1"
tobj = "0.1.10"
[dependencies.specs]
version = "0.15.0"
default-features = false
[dependencies.web-sys]
version = "0.3.19"
features = [
'Document',
'DomRect',
'Element',
'EventTarget',
'HtmlCanvasElement',
'HtmlElement',
'HtmlImageElement',
'KeyboardEvent',
'Node',
'Performance',
'Response',
'Text',
'WebGlBuffer',
'WebGlProgram',
'WebGlRenderingContext',
'WebGlShader',
'WebGlTexture',
'WebGlUniformLocation',
'Window',
]