Releases: twanvl/sts-mad-science-mod
Releases · twanvl/sts-mad-science-mod
v0.1.6: Week 30 patch
- Compatibility with the week 30 patch of Slay the Spire. Fixes #2
v0.1.5
- Changed Generator: now costs 0, upgrade is innate
- Changed Lightbulb: now gains 2(3) energy for 1 Fuel
- Changed Tune: upgraded card no longer exhausts but only tunes for 2
- Changed Fragmentation Grenade: now common instead of uncommon
- Changed Self Destruct: deals less damage to self
- Added card: Weaponize
- Fixed: Acid Spray with wide nozzle deals 10(13) damage instead of 7(10).
v0.1.4
v0.1.3
v0.1.2
- Fixed CondenseVapors text
- Fixed FoldedTrinket+ text
- Fixed BandageBot: now stacks correctly
- Fixed typos: Flamable Wall/Trinket -> Flammable Wall/Trinket
- Fixed: BandageBot and Assemble will create upgraded trinkets if you have Polishing Wheel
- Changed Generator: now costs 1(0), instead of 2(1)
- Changed Now or Never: gives 11(14) block next turn instead of 12(16)
- Changed Box of Scraps: draws before shuffling trinkets
- Changed Probe: look at 2(3) cards instead of 2(4) cards
- Changed Redesign: draw 4(5) cards instead of 4(6) cards
- Changed Refine+: now still exhausts, but triples fuel
- Removed Nitro Boost, it was never a collectible card to begin with
v0.1.1
- Fixed some card text issues
- Fixed FoldedTrinket discarding whole hand in rare cases
- Fixed Ancient Writing event (Back to Basics) upgrading cards regardless of chosen option
- Changed BoxOfScraps: now uncommon
- Changed Lightbulb: now uncommon
- Changed MechanicalSnecko: costs 3(2) instead of 2(1)
- Changed FragmentationGrenade: shuffles random trinkets
- Changed GatherParts: shuffles chosen trinkets, now draws trinkets (triggering RecyclingStation)
- Changed FlameThrower: deals 7(10) damage instead of 10(13) per fuel spent
- Renamed Assemble to EnergyBarrier
- Added card: Assemble
- Added card: OmniHammer
- Removed card: Grind (Grind Specimen)
- Removed card: PneumaticHammer
Initial release
Tested with Slay the Spire week 24 and week 25