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hmm why does it do this instead of a bitshift?
I assume it's something like 0b1.01 should round to 0b1.1, but you can just check a bit for that
instead of having to do a whole GCD
The text was updated successfully, but these errors were encountered:
I'm also guessing that a bitshift can be done in any place where a rational with a power-of-two denominator is used. Such as the division by four in addition.
spire/core/src/main/scala/spire/math/Real.scala
Line 583 in c0d1ca7
Pointed out by @s5bug on Discord.
The text was updated successfully, but these errors were encountered: