Name | Type | Description | Notes |
---|---|---|---|
SignalId | Pointer to int32 | signal numeric ID | [optional] |
Name | Pointer to string | signal name | [optional] |
func NewV0039JobExitCodeSignal() *V0039JobExitCodeSignal
NewV0039JobExitCodeSignal instantiates a new V0039JobExitCodeSignal object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewV0039JobExitCodeSignalWithDefaults() *V0039JobExitCodeSignal
NewV0039JobExitCodeSignalWithDefaults instantiates a new V0039JobExitCodeSignal object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *V0039JobExitCodeSignal) GetSignalId() int32
GetSignalId returns the SignalId field if non-nil, zero value otherwise.
func (o *V0039JobExitCodeSignal) GetSignalIdOk() (*int32, bool)
GetSignalIdOk returns a tuple with the SignalId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *V0039JobExitCodeSignal) SetSignalId(v int32)
SetSignalId sets SignalId field to given value.
func (o *V0039JobExitCodeSignal) HasSignalId() bool
HasSignalId returns a boolean if a field has been set.
func (o *V0039JobExitCodeSignal) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *V0039JobExitCodeSignal) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *V0039JobExitCodeSignal) SetName(v string)
SetName sets Name field to given value.
func (o *V0039JobExitCodeSignal) HasName() bool
HasName returns a boolean if a field has been set.