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model_v0_0_39_partition_info_defaults.go
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model_v0_0_39_partition_info_defaults.go
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/*
Slurm REST API
API to access and control Slurm
API version: Slurm-24.05.2&openapi/dbv0.0.39&openapi/v0.0.39&openapi/slurmdbd&openapi/slurmctld
Contact: sales@schedmd.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package slurmrest
import (
"encoding/json"
)
// checks if the V0039PartitionInfoDefaults type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &V0039PartitionInfoDefaults{}
// V0039PartitionInfoDefaults struct for V0039PartitionInfoDefaults
type V0039PartitionInfoDefaults struct {
MemoryPerCpu *int64 `json:"memory_per_cpu,omitempty"`
Time *V0039Uint32NoVal `json:"time,omitempty"`
Job *string `json:"job,omitempty"`
}
// NewV0039PartitionInfoDefaults instantiates a new V0039PartitionInfoDefaults object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewV0039PartitionInfoDefaults() *V0039PartitionInfoDefaults {
this := V0039PartitionInfoDefaults{}
return &this
}
// NewV0039PartitionInfoDefaultsWithDefaults instantiates a new V0039PartitionInfoDefaults object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewV0039PartitionInfoDefaultsWithDefaults() *V0039PartitionInfoDefaults {
this := V0039PartitionInfoDefaults{}
return &this
}
// GetMemoryPerCpu returns the MemoryPerCpu field value if set, zero value otherwise.
func (o *V0039PartitionInfoDefaults) GetMemoryPerCpu() int64 {
if o == nil || IsNil(o.MemoryPerCpu) {
var ret int64
return ret
}
return *o.MemoryPerCpu
}
// GetMemoryPerCpuOk returns a tuple with the MemoryPerCpu field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0039PartitionInfoDefaults) GetMemoryPerCpuOk() (*int64, bool) {
if o == nil || IsNil(o.MemoryPerCpu) {
return nil, false
}
return o.MemoryPerCpu, true
}
// HasMemoryPerCpu returns a boolean if a field has been set.
func (o *V0039PartitionInfoDefaults) HasMemoryPerCpu() bool {
if o != nil && !IsNil(o.MemoryPerCpu) {
return true
}
return false
}
// SetMemoryPerCpu gets a reference to the given int64 and assigns it to the MemoryPerCpu field.
func (o *V0039PartitionInfoDefaults) SetMemoryPerCpu(v int64) {
o.MemoryPerCpu = &v
}
// GetTime returns the Time field value if set, zero value otherwise.
func (o *V0039PartitionInfoDefaults) GetTime() V0039Uint32NoVal {
if o == nil || IsNil(o.Time) {
var ret V0039Uint32NoVal
return ret
}
return *o.Time
}
// GetTimeOk returns a tuple with the Time field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0039PartitionInfoDefaults) GetTimeOk() (*V0039Uint32NoVal, bool) {
if o == nil || IsNil(o.Time) {
return nil, false
}
return o.Time, true
}
// HasTime returns a boolean if a field has been set.
func (o *V0039PartitionInfoDefaults) HasTime() bool {
if o != nil && !IsNil(o.Time) {
return true
}
return false
}
// SetTime gets a reference to the given V0039Uint32NoVal and assigns it to the Time field.
func (o *V0039PartitionInfoDefaults) SetTime(v V0039Uint32NoVal) {
o.Time = &v
}
// GetJob returns the Job field value if set, zero value otherwise.
func (o *V0039PartitionInfoDefaults) GetJob() string {
if o == nil || IsNil(o.Job) {
var ret string
return ret
}
return *o.Job
}
// GetJobOk returns a tuple with the Job field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V0039PartitionInfoDefaults) GetJobOk() (*string, bool) {
if o == nil || IsNil(o.Job) {
return nil, false
}
return o.Job, true
}
// HasJob returns a boolean if a field has been set.
func (o *V0039PartitionInfoDefaults) HasJob() bool {
if o != nil && !IsNil(o.Job) {
return true
}
return false
}
// SetJob gets a reference to the given string and assigns it to the Job field.
func (o *V0039PartitionInfoDefaults) SetJob(v string) {
o.Job = &v
}
func (o V0039PartitionInfoDefaults) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o V0039PartitionInfoDefaults) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.MemoryPerCpu) {
toSerialize["memory_per_cpu"] = o.MemoryPerCpu
}
if !IsNil(o.Time) {
toSerialize["time"] = o.Time
}
if !IsNil(o.Job) {
toSerialize["job"] = o.Job
}
return toSerialize, nil
}
type NullableV0039PartitionInfoDefaults struct {
value *V0039PartitionInfoDefaults
isSet bool
}
func (v NullableV0039PartitionInfoDefaults) Get() *V0039PartitionInfoDefaults {
return v.value
}
func (v *NullableV0039PartitionInfoDefaults) Set(val *V0039PartitionInfoDefaults) {
v.value = val
v.isSet = true
}
func (v NullableV0039PartitionInfoDefaults) IsSet() bool {
return v.isSet
}
func (v *NullableV0039PartitionInfoDefaults) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableV0039PartitionInfoDefaults(val *V0039PartitionInfoDefaults) *NullableV0039PartitionInfoDefaults {
return &NullableV0039PartitionInfoDefaults{value: val, isSet: true}
}
func (v NullableV0039PartitionInfoDefaults) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableV0039PartitionInfoDefaults) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}