Releases: ucupumar/ucupaint
1.0.12
What's New
Animation Support
Keyframes are now can be added to almost all Ucupaint properties. It was not possible on some properties before. If you want to run the animation on another PC, make sure you also install ucupaint there, if not, some of the keyframes will not play.
Ambulance animation scene demo. Download link
Bump Map on Cycles
Bump map is used to be inverted when using mirror modifier and cycles renderer. It's fixed on Ucupaint 1.0.12. You need to use Blender 3.0 or above. (Ps: It also works on Blender 2.79, but not on 2.8x or 2.9x because of this bug)
Shirt bump map comparison. Download link
AO Baking
AO baking will now take into account transparent surfaces.
Baking AO on low poly bushes comparison. Download link
Demo files
Ucupaint wiki now has a page for tutorials and example scenes like the screenshots above. Visit the page here.
Full Changelog: 1.0.11...1.0.12
1.0.11
Bugfixes
- Vertex color layer is now working again on Blender 3.4
- Layer group will behave correctly when using masks with other blend types than multiply
- Loading an unsaved baked image as a mask will not make not the image empty
Changes
- Mask blend type 'Mix' is now called 'Replace'
New Contributors
Full Changelog: 1.0.10...1.0.11
1.0.10
Hotfix release:
- Changing blend type on a layer channel is working again on Blender 3.4
Full Changelog: 1.0.9...1.0.10
1.0.9
Bugfix release. Notable changes and bugfixes:
- Mask will use linear color space is used by default
- Add compatibility to the new Blender 3.4 mix node
- Subsurface scattering is once broken if used with normal channel since Blender 3.3, but now it's working again.
Full Changelog: 1.0.8...1.0.9
1.0.8
Bugfix release. Notable bugfixes:
- Color ramp modifier are now consistent between channel, layer, or layer channel
- Now you can assign shortcut to toggle eraser by right clicking on the button
Full Changelog: 1.0.7...1.0.8
1.0.7
New features:
- Option to change bake device to use CPU or GPU when baking
- Option on addon preferences to reset color management to sRGB when using preview mode
- Bake flowmap (experimental)
Also, there are plenty of bugfixes, especially for Blender 3.3
Full Changelog: 1.0.6...1.0.7
1.0.6
Bugfix release.
Full Changelog: 1.0.5...1.0.6
1.0.5
New features:
- UV editor is now in sync with the selected mask/layer
- Add the ability to rename UV on multiple objects using the same material
Full Changelog: 1.0.4...1.0.5
1.0.4
There are two new features:
- Blur on vector transformation
- Ability to duplicate any mask into an image
Full Changelog: 1.0.3...1.0.4
1.0.3
Bugfix release. The notable fix is now using FXAA won't cause a blank image if you're using a different language than English.
Full Changelog: 1.0.2...1.0.3