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lcd_ctrl.sv
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lcd_ctrl.sv
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// LCD control
//
// Designer: Avi Salmon,
// 20/8/2022
// ***********************************************
//
// This module Captures the signals going to the VGA screen and translates in
// to the 480x800 LCD module
//
// ************************************************
// Note: The state machine is from Quartus template. ystemVerilog state machine implementation that uses enumerated types.
// Altera recommends using this coding style to describe state machines in SystemVerilog.
// In Quartus Prime integrated synthesis, the enumerated type
// that defines the states for the state machine must be
// of an unsigned integer type. If you do not specify the
// enumerated type as int unsigned, a signed int type is used by default.
// In this case, the Quartus Prime integrated synthesis synthesizes the design, but
// does not infer or optimize the logic as a state machine.
module lcd_ctrl (
input clk_50,
input clk_25,
input clk_100,
input resetN,
input [31:0] pxl_x,
input [31:0] pxl_y,
input h_sync,
input v_sync,
input [3:0] red_in,
input [3:0] green_in,
input [3:0] blue_in,
input sw_0,
output [7:0] lcd_db,
output lcd_reset,
output lcd_wr,
output lcd_d_c,
output lcd_rd
);
reg [25:0] count;
wire count_start;
wire [8:0] count_25;
wire last_line;
wire first_line;
wire last_pixle;
wire first_pixle;
wire [10:0] address;
wire add_init;
wire add_next;
wire [7:0] lcd_data;
wire rgb_data_1;
wire rgb_data_2;
wire rgb_on;
wire rgb_lcd_d_c;
wire cmd_lcd_d_c;
wire rgb_lcd_wr;
wire cmd_lcd_wr;
assign lcd_db = rgb_data_1 == 1? { red_in[3:0], 1'b0, green_in[3:1]}:
rgb_data_2 == 1? { green_in[0], 2'b0, blue_in[3:0], 1'b0}:
lcd_data;
assign lcd_rd = 1;
assign lcd_wr = rgb_lcd_wr | cmd_lcd_wr;
assign lcd_d_c = cmd_lcd_d_c | rgb_lcd_d_c;
// General counter
always_ff @(posedge clk_25) begin
if (count_start == 1)
begin
count <= 0;
end
else
begin
count <= count + 1;
end
end
always_comb begin
count_25 = count[10:2];
last_line = pxl_x == 639;
first_line = pxl_x == 0;
last_pixle = last_line & (pxl_y == 479);
first_pixle = (pxl_x == 0) & (pxl_y == 0);
end
typedef enum int unsigned {
HOLD = 1 << 0,
CMD_1_d = 1 << 1,
CMD_1_u = 1 << 2,
CMD_2_d = 1 << 3,
CMD_2_u = 1 << 4,
DATA_1_d = 1 << 5,
DATA_1_u = 1 << 6,
DATA_2_d = 1 << 7,
DATA_2_u = 1 << 8,
DELAY_1 = 1 << 9,
IDLE = 1 <<10,
// CMD_3_d = 1 <<,
// CMD_3_u = 1 <<,
// CMD_4_d = 1 <<,
// CMD_4_u = 1 <<,
CMD_5_d = 1 <<11,
CMD_5_u = 1 <<12,
CMD_6_d = 1 <<13,
CMD_6_u = 1 <<14,
DELAY_2 = 1 <<15,
RGB_CMD_1_d = 1 <<16,
RGB_CMD_1_u = 1 <<17,
RGB_CMD_2_d = 1 <<18,
RGB_CMD_2_u = 1 <<19,
RGB_wait = 1 <<20,
CMD_e_1_d = 1 <<21,
CMD_e_1_u = 1 <<22,
CMD_e_2_d = 1 <<23,
CMD_e_2_u = 1 <<24,
DATA_e_1_d = 1 <<25,
DATA_e_1_u = 1 <<26,
DATA_e_2_d = 1 <<27,
DATA_e_2_u = 1 <<28
} state_t;
logic [state_t.num()-1:0] state, next_state;
always_comb
begin
next_state = '0;
cmd_lcd_wr = 1'b1;
count_start = 0;
add_init = 0;
add_next = 0;
cmd_lcd_d_c = 0;
lcd_reset = 1;
rgb_on = 0;
case(state)
HOLD: begin
if (sw_0 == 1) begin
next_state = IDLE;
add_init = 1;
count_start = 1;
end
else begin
next_state = HOLD;
end
end
IDLE: begin
if (count != 20000000) begin
next_state = IDLE;
add_init = 1;
end
else begin
next_state = CMD_1_d;
count_start = 1;
end
if (count < 128) begin
lcd_reset = 0;
end
end
CMD_1_d: begin
//lcd_d_c = 1;
next_state = CMD_1_u;
add_next = 1;
cmd_lcd_wr = 0;
end
CMD_1_u: begin
//lcd_d_c = 1;
cmd_lcd_wr = 1;
next_state = CMD_2_d;
end
CMD_2_d: begin
//lcd_d_c = 1;
next_state = CMD_2_u;
add_next = 1;
cmd_lcd_wr = 0;
end
CMD_2_u: begin
cmd_lcd_wr = 1;
if (address != 11'h60E) begin
next_state = DATA_1_d;
end
else begin
next_state = DELAY_1;
end
end
DATA_1_d: begin
cmd_lcd_d_c = 1;
next_state = DATA_1_u;
add_next = 1;
cmd_lcd_wr = 0;
end
DATA_1_u: begin
cmd_lcd_d_c = 1;
cmd_lcd_wr = 1;
next_state = DATA_2_d;
end
DATA_2_d: begin
cmd_lcd_d_c = 1;
next_state = DATA_2_u;
add_next = 1;
cmd_lcd_wr = 0;
end
DATA_2_u: begin
cmd_lcd_d_c = 1;
cmd_lcd_wr = 1;
next_state = CMD_1_d;
end
// CMD_3_d: begin
// next_state = CMD_3_u;
// add_next = 1;
// cmd_lcd_wr = 0;
// end
// CMD_3_u: begin
// cmd_lcd_wr = 1;
//
// next_state = CMD_4_d;
// end
//
// CMD_4_d: begin
// next_state = CMD_4_u;
// add_next = 1;
// cmd_lcd_wr = 0;
// end
//
// CMD_4_u: begin
// cmd_lcd_wr = 1;
// //add_next = 1;
// next_state = DELAY_1;
// count_start = 1;
// end
DELAY_1: begin
//lcd_d_c = 1;
if (count != 3000000) begin
next_state = DELAY_1;
cmd_lcd_d_c = 1;
end
else begin
next_state = CMD_5_d;
end
end
CMD_5_d: begin
next_state = CMD_5_u;
add_next = 1;
cmd_lcd_wr = 0;
end
CMD_5_u: begin
cmd_lcd_wr = 1;
next_state = CMD_6_d;
end
CMD_6_d: begin
next_state = CMD_6_u;
add_next = 1;
cmd_lcd_wr = 0;
end
CMD_6_u: begin
cmd_lcd_wr = 1;
//add_next = 1;
next_state = DELAY_2;
count_start = 1;
end
DELAY_2: begin
cmd_lcd_d_c = 1;
if (count != 3000000) begin
next_state = DELAY_2;
end
else begin
next_state = CMD_e_1_d;
end
end
///////
CMD_e_1_d: begin
//lcd_d_c = 1;
next_state = CMD_e_1_u;
add_next = 1;
cmd_lcd_wr = 0;
end
CMD_e_1_u: begin
//lcd_d_c = 1;
cmd_lcd_wr = 1;
next_state = CMD_e_2_d;
end
CMD_e_2_d: begin
//lcd_d_c = 1;
next_state = CMD_e_2_u;
add_next = 1;
cmd_lcd_wr = 0;
end
CMD_e_2_u: begin
cmd_lcd_wr = 1;
if (address != 11'h636) begin
next_state = DATA_e_1_d;
end
else begin
next_state = RGB_wait;
end
end
DATA_e_1_d: begin
cmd_lcd_d_c = 1;
next_state = DATA_e_1_u;
add_next = 1;
cmd_lcd_wr = 0;
end
DATA_e_1_u: begin
cmd_lcd_d_c = 1;
cmd_lcd_wr = 1;
next_state = DATA_e_2_d;
end
DATA_e_2_d: begin
cmd_lcd_d_c = 1;
next_state = DATA_e_2_u;
add_next = 1;
cmd_lcd_wr = 0;
end
DATA_e_2_u: begin
cmd_lcd_d_c = 1;
cmd_lcd_wr = 1;
next_state = CMD_e_1_d;
end
///////
RGB_CMD_1_d: begin
next_state = RGB_CMD_1_u;
add_next = 1;
cmd_lcd_wr = 0;
end
RGB_CMD_1_u: begin
cmd_lcd_wr = 1;
next_state = RGB_CMD_2_d;
end
RGB_CMD_2_d: begin
next_state = RGB_CMD_2_u;
cmd_lcd_wr = 0;
//add_next = 1;
end
RGB_CMD_2_u: begin
cmd_lcd_wr = 1;
next_state = RGB_wait;
end
RGB_wait: begin
next_state = RGB_wait;
//count_start = 1;
rgb_on = 1;
cmd_lcd_wr = 0;
end
default:
begin
next_state = HOLD;
end
endcase
end
always_ff @(posedge clk_25) begin
state <= next_state;
end
// Memory with commands to the LCD.
lcd_cmd lcd_cmd_inst(
.address(address),
.clock(clk_25),
.q(lcd_data[7:0])
);
// address counter
always_ff @(posedge clk_25)
begin
if (add_init == 1) begin
address <= 0;
end
if (add_next == 1) begin
address <= address + 1;
end
end
// RGB state machine
enum int unsigned {
RGB_IDLE = 0,
RGB_WAIT_START = 2,
RGB_DATA_1_d = 4,
RGB_DATA_1_u = 8,
RGB_DATA_2_d = 16,
RGB_DATA_2_u = 32,
RGB_WAIT_NEXT_LINE = 64,
STUCK = 128,
RGB_WAIT_NEXT_FRAME = 256
} rgb_state, rgb_next_state;
always_comb
begin
rgb_next_state = RGB_IDLE;
rgb_data_1 = 0;
rgb_data_2 = 0;
rgb_lcd_wr = 1;
rgb_lcd_d_c = 0;
case(rgb_state)
RGB_IDLE: begin
if (rgb_on == 1) begin
rgb_next_state = RGB_WAIT_START;
rgb_lcd_wr = 1;
end
else begin
rgb_next_state = RGB_IDLE;
rgb_lcd_wr = 0;
end
end
RGB_WAIT_START: begin
if (first_pixle == 1) begin
rgb_lcd_d_c = 1;
rgb_next_state = RGB_DATA_1_u;
rgb_data_1 = 1;
rgb_lcd_wr = 0;
end
else begin
rgb_next_state = RGB_WAIT_START;
rgb_lcd_wr = 1;
end
end
RGB_DATA_1_d: begin
rgb_lcd_d_c = 1;
rgb_next_state = RGB_DATA_1_u;
rgb_data_1 = 1;
rgb_lcd_wr = 0;
//add_next = 1;
end
RGB_DATA_1_u: begin
rgb_lcd_d_c = 1;
rgb_lcd_wr = 1;
rgb_data_1 = 1;
rgb_next_state = RGB_DATA_2_d;
end
RGB_DATA_2_d: begin
rgb_lcd_d_c = 1;
rgb_next_state = RGB_DATA_2_u;
rgb_data_2 = 1;
rgb_lcd_wr = 0;
//add_next = 1;
end
RGB_DATA_2_u: begin
rgb_lcd_d_c = 1;
rgb_lcd_wr = 1;
rgb_data_2 = 1;
if (last_line == 1) begin
rgb_next_state = RGB_WAIT_NEXT_LINE;
end
else begin
rgb_next_state = RGB_DATA_1_d;
end
if (last_pixle == 1) begin
rgb_next_state = RGB_WAIT_NEXT_FRAME;
end
end
RGB_WAIT_NEXT_LINE: begin
rgb_lcd_d_c = 1;
rgb_data_1 = 1;
if (first_line == 1) begin
rgb_next_state = RGB_DATA_1_u;
rgb_lcd_wr = 0;
end
else begin
rgb_next_state = RGB_WAIT_NEXT_LINE;
end
end
RGB_WAIT_NEXT_FRAME: begin
rgb_lcd_d_c = 1;
rgb_data_1 = 1;
if (first_pixle == 1) begin
rgb_next_state = RGB_DATA_1_u;
rgb_lcd_wr = 0;
end
else begin
rgb_next_state = RGB_WAIT_NEXT_FRAME;
end
end
STUCK: rgb_next_state = STUCK;
default:
begin
rgb_next_state = RGB_IDLE;
end
endcase
end
always_ff @(posedge clk_100) begin
rgb_state <= rgb_next_state;
end
endmodule