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Currently the cpld_gridgen utility runs serially, which is adequate for the current resolutions (highest is C384, 1/4 deg ocean/ice).
When creating the weights used to map the 1/4 degree ocean mask to high resolution tiles (> C384), the execution is too slow. I'm currently working on a solution which will run on multiple PEs for the weight generation for the high resolution ATM cases.
The text was updated successfully, but these errors were encountered:
@GeorgeGayno-NOAA I have worked on this a bit, but I ran into two issues---one was in creating a mesh from the C3072 tile files and I was waiting for a later ESMF before attempting again. That prevents even the current code from running (given enough wall clock). The second issue is even w/ the mesh created, I will need to rewrite that section of code, since I'm fairly certain at this point that the call to ESMFRegridWeightGen always runs serially 'under the covers'.
I can work on it in the background, if you would like to clean up old issues. I'm not sure whether any ATM resolution > 1152 will be needed for the coupled cases in any case.
@GeorgeGayno-NOAA I have worked on this a bit, but I ran into two issues---one was in creating a mesh from the C3072 tile files and I was waiting for a later ESMF before attempting again. That prevents even the current code from running (given enough wall clock). The second issue is even w/ the mesh created, I will need to rewrite that section of code, since I'm fairly certain at this point that the call to ESMFRegridWeightGen always runs serially 'under the covers'.
I can work on it in the background, if you would like to clean up old issues. I'm not sure whether any ATM resolution > 1152 will be needed for the coupled cases in any case.
Thanks for the update. I don't have a deadline for cleaning up old issues. That is up to the developer. I just wanted to know if I should keep this issue open (which I will).
Currently the cpld_gridgen utility runs serially, which is adequate for the current resolutions (highest is C384, 1/4 deg ocean/ice).
When creating the weights used to map the 1/4 degree ocean mask to high resolution tiles (> C384), the execution is too slow. I'm currently working on a solution which will run on multiple PEs for the weight generation for the high resolution ATM cases.
The text was updated successfully, but these errors were encountered: