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Update WW3 submodule pointer to use CPP flags instead of the current WW3 switch preprocessing.
Solution
Update submodule of WW3 to use CPP flags instead of the current WW3 switches. This does not change answers, and it's important to point that out. However a recent commit of WW3 changed answers so this should go after that PR by @aliabdolali.
Alternatives
None as of now. Early versions of this have been tested on gaea.intel, wcoss-dell, hera.intel and orion.intel. Before this PRs turn in the queue getting help to tests this on other platforms would be good.
Related to
Directly reference any issues or PRs in this or other repositories that this is related to, and describe how they are related. Example:
Description
Update WW3 submodule pointer to use CPP flags instead of the current WW3 switch preprocessing.
Solution
Update submodule of WW3 to use CPP flags instead of the current WW3 switches. This does not change answers, and it's important to point that out. However a recent commit of WW3 changed answers so this should go after that PR by @aliabdolali.
Alternatives
None as of now. Early versions of this have been tested on gaea.intel, wcoss-dell, hera.intel and orion.intel. Before this PRs turn in the queue getting help to tests this on other platforms would be good.
Related to
Directly reference any issues or PRs in this or other repositories that this is related to, and describe how they are related. Example:
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