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Anchoring breaks gravity #1662

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LeoKhariton opened this issue Dec 15, 2024 · 2 comments
Open

Anchoring breaks gravity #1662

LeoKhariton opened this issue Dec 15, 2024 · 2 comments

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@LeoKhariton
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LeoKhariton commented Dec 15, 2024

The object originally attached to the anchor does not have gravity when detached.

I am using Ultraleap Unity Plugin 7.0.1 with Unity 2022.3.23f1

2024-12-15.132219.mp4

The project demonstrating the problem is located at the link.

@MaxPalmer-UH
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Thanks for highlight this, we'll take a look.

@rblenkinsopp
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Thank you for the bug report and the reproduction scene that is extremely helpful, I can confirm that I can reproduce and see the behaviour that your describing. I'm also seeing some behaviour where the left most cube can also become similarly cursed when placed and removed from the left anchor a few times.

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