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deteriorate.lua
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deteriorate.lua
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-- Cause selected item types to quickly rot away
--@module = true
local argparse = require('argparse')
local utils = require('utils')
local function get_clothes_vectors()
return {df.global.world.items.other.GLOVES,
df.global.world.items.other.ARMOR,
df.global.world.items.other.SHOES,
df.global.world.items.other.PANTS,
df.global.world.items.other.HELM}
end
local function get_corpse_vectors()
return {df.global.world.items.other.ANY_CORPSE}
end
local function get_remains_vectors()
return {df.global.world.items.other.REMAINS}
end
local function get_food_vectors()
return {df.global.world.items.other.FISH,
df.global.world.items.other.FISH_RAW,
df.global.world.items.other.EGG,
df.global.world.items.other.CHEESE,
df.global.world.items.other.PLANT,
df.global.world.items.other.PLANT_GROWTH,
df.global.world.items.other.FOOD}
end
local function is_valid_clothing(item)
return item.subtype.armorlevel == 0 and item.flags.on_ground
and item.wear > 0
end
local function keep_usable(opts, item)
return opts.keep_usable and (
not item.corpse_flags.unbutchered and (
item.corpse_flags.bone or
item.corpse_flags.horn or
item.corpse_flags.leather or
item.corpse_flags.skull2 or
item.corpse_flags.tooth) or (
item.corpse_flags.hair_wool or
item.corpse_flags.pearl or
item.corpse_flags.plant or
item.corpse_flags.shell or
item.corpse_flags.silk or
item.corpse_flags.yarn) )
end
local function is_valid_corpse(opts, item)
-- check if the corpse is a resident of the fortress and is not keep_usable
local unit = df.unit.find(item.unit_id)
if not unit then
return not keep_usable(opts, item)
end
local hf = df.historical_figure.find(unit.hist_figure_id)
if not hf then
return not keep_usable(opts, item)
end
for _,link in ipairs(hf.entity_links) do
if link.entity_id == df.global.plotinfo.group_id and df.histfig_entity_link_type[link:getType()] == 'MEMBER' then
return false
end
end
return not keep_usable(opts, item)
end
local function is_valid_remains(opts, item)
return true
end
local function is_valid_food(opts, item)
return true
end
local function increment_clothes_wear(item)
item.wear_timer = math.ceil(item.wear_timer * (item.wear + 0.5))
return item.wear > 2
end
local function increment_generic_wear(item, threshold)
item.wear_timer = item.wear_timer + 1
if item.wear_timer > threshold then
item.wear_timer = 0
item.wear = item.wear + 1
end
return item.wear > 3
end
local function increment_corpse_wear(item)
return increment_generic_wear(item, 24)
end
local function increment_remains_wear(item)
return increment_generic_wear(item, 6)
end
local function increment_food_wear(item)
return increment_generic_wear(item, 24)
end
local function deteriorate(opts, get_item_vectors_fn, is_valid_fn, increment_wear_fn)
local count = 0
for _,v in ipairs(get_item_vectors_fn()) do
for _,item in ipairs(v) do
if is_valid_fn(opts, item) and increment_wear_fn(item)
and not item.flags.garbage_collect then
item.flags.garbage_collect = true
item.flags.hidden = true
count = count + 1
end
end
end
return count
end
local function always_worn()
return true
end
local function deteriorate_clothes(opts, now)
return deteriorate(opts, get_clothes_vectors, is_valid_clothing,
now and always_worn or increment_clothes_wear)
end
local function deteriorate_corpses(opts, now)
return deteriorate(opts, get_corpse_vectors, is_valid_corpse,
now and always_worn or increment_corpse_wear)
+ deteriorate(opts, get_remains_vectors, is_valid_remains,
now and always_worn or increment_remains_wear)
end
local function deteriorate_food(opts, now)
return deteriorate(opts, get_food_vectors, is_valid_food,
now and always_worn or increment_food_wear)
end
local type_fns = {
clothes=deteriorate_clothes,
corpses=deteriorate_corpses,
food=deteriorate_food,
}
-- maps the type string to {id=int, time=int, timeunit=string}
timeout_ids = timeout_ids or {
clothes={},
corpses={},
food={},
}
local function _stop(item_type)
local timeout_id = timeout_ids[item_type].id
if timeout_id then
dfhack.timeout_active(timeout_id, nil) -- cancel callback
timeout_ids[item_type].id = nil
return true
end
end
local function make_timeout_cb(item_type, opts)
local fn
fn = function(first_time)
local timeout_data = timeout_ids[item_type]
timeout_data.time, timeout_data.mode = opts.time, opts.mode
timeout_data.id = dfhack.timeout(opts.time, opts.mode, fn)
if not timeout_ids[item_type].id then
print('Map has been unloaded; stopping deteriorate')
for k in pairs(type_fns) do
_stop(k)
end
return
end
if not first_time then
local count = type_fns[item_type](opts)
if count > 0 then
print(('Deteriorated %d %s'):format(count, item_type))
end
end
end
return fn
end
local function start(opts)
for _,v in ipairs(opts.types) do
_stop(v)
if not opts.quiet then
print(('Deterioration of %s commencing...'):format(v))
end
-- create a callback and call it to make it register itself
make_timeout_cb(v, opts)(true)
end
end
local function stop(opts)
for _,v in ipairs(opts.types) do
if _stop(v) and not opts.quiet then
print('Stopped deteriorating ' .. v)
end
end
end
local function status()
for k in pairs(type_fns) do
local timeout_data = timeout_ids[k]
local status_str = 'Stopped'
if timeout_data.id then
local time, mode = timeout_data.time, timeout_data.mode
if time == 1 then
mode = mode:sub(1, #mode - 1) -- make singular
end
status_str = ('Running (every %s %s)') :format(time, mode)
end
print(('%7s:\t%s'):format(k, status_str))
end
end
local function now(opts)
for _,v in ipairs(opts.types) do
local count = type_fns[v](opts, true)
if not opts.quiet then
print(('Deteriorated %d %s'):format(count, v))
end
end
end
local function help()
print(dfhack.script_help())
end
if dfhack_flags.module then
return
end
if not dfhack.isMapLoaded() then
qerror('deteriorate needs a fortress map to be loaded.')
end
local command_switch = {
start=start,
stop=stop,
status=status,
now=now,
}
local valid_timeunits = utils.invert{'days', 'months', 'years'}
local function parse_freq(arg)
local elems = argparse.stringList(arg)
local num = tonumber(elems[1])
if not num or num <= 0 then
qerror('number parameter for --freq option must be greater than 0')
end
if #elems == 1 then
return num, 'days'
end
local timeunit = elems[2]:lower()
if valid_timeunits[timeunit] then return num, timeunit end
timeunit = timeunit .. 's' -- it's ok if the user specified a singular
if valid_timeunits[timeunit] then return num, timeunit end
qerror(('invalid time unit: "%s"'):format(elems[2]))
end
local function parse_types(arg)
local types = argparse.stringList(arg)
for _,v in ipairs(types) do
if not type_fns[v] then
qerror(('unrecognized type: "%s"'):format(v))
end
end
return types
end
local opts = {
time = 1,
mode = 'days',
quiet = false,
types = {},
keep_usable = false,
help = false,
}
local nonoptions = argparse.processArgsGetopt({...}, {
{'f', 'freq', 'frequency', hasArg=true,
handler=function(optarg) opts.time,opts.mode = parse_freq(optarg) end},
{'h', 'help', handler=function() opts.help = true end},
{'q', 'quiet', handler=function() opts.quiet = true end},
{'k', 'keep-usable', handler=function() opts.keep_usable = true end},
{'t', 'types', hasArg=true,
handler=function(optarg) opts.types = parse_types(optarg) end}})
local command = nonoptions[1]
if not command or not command_switch[command] then opts.help = true end
if not opts.help and command ~= 'status' and #opts.types == 0 then
qerror('no item types specified! try adding a --types parameter.')
end
(command_switch[command] or help)(opts)