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<CheckBoxx:Name="chkImportRGB"Content="Read RGB"HorizontalAlignment="Left"VerticalAlignment="Top"Foreground="{DynamicResource MainText}"IsChecked="True"ToolTip="Reads RGB color values"Checked="chkImportRGB_Checked"Unchecked="chkImportRGB_Unchecked"/>
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<CheckBoxx:Name="chkImportIntensity"Content="Read Intensity"HorizontalAlignment="Left"VerticalAlignment="Top"Foreground="{DynamicResource MainText}"IsChecked="False"ToolTip="Reads Intensity as Color value"Checked="chkImportIntensity_Checked"Unchecked="chkImportIntensity_Unchecked"/>
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</StackPanel>
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<CheckBoxx:Name="chkAutoOffset"Content="Auto-Offset"HorizontalAlignment="Left"VerticalAlignment="Top"Foreground="{DynamicResource MainText}"IsChecked="True"ToolTip="Auto-offsets cloud near 0,0,0 by using the first point as offset value"/>
<CheckBoxx:Name="chkPackColors"Content="Pack Colors"HorizontalAlignment="Left"VerticalAlignment="Top"Foreground="{DynamicResource MainText}"ToolTip="Packs color values, improves performance in viewer (but can cause lower precision positions and colors). Requires using special packed material&shader in viewer"/>
<CheckBoxx:Name="chkUsePackMagic"Content="PackMagic:"HorizontalAlignment="Left"VerticalAlignment="Top"Foreground="{DynamicResource MainText}"ToolTip="Optional packing adjustment MagicInteger. Increase this value is you have large tiles and notice precision issues with packed data"/>
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<CheckBoxx:Name="chkUsePackMagic"Content="PackMagic:"HorizontalAlignment="Left"VerticalAlignment="Top"Foreground="{DynamicResource MainText}"ToolTip="Optional packing adjustment MagicInteger. Increase this value is you have large tiles and notice precision or color issues with packed data"/>
Console.WriteLine("-importformat"+argSeparator+"laz\tSupported import formats: LAZ, LAS)\tDefault is LAS/LAZ");
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Console.WriteLine("-exportformat"+argSeparator+"ucpc\tSupported export formats: UCPC (v2), PCROOT (v3))\tDefault is UCPC (v2)");
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Console.WriteLine("-output"+argSeparator+"yourfile.ucpc\t(Default is same folder as input file. For v3 you dont need to set file extension)");
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Console.WriteLine("-rgb"+argSeparator+"true or false\tReads RGB colors\tDefault is true");
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Console.WriteLine("-intensity"+argSeparator+"true or false\tReads Intensity as RGB color\tDefault is false");
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Console.WriteLine("-offset"+argSeparator+"true or false\tAuto-offsets cloud near 0,0,0 by using the first point as offset value\tDefault is true");
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Console.WriteLine("-gridsize"+argSeparator+"5\t\tGridsize in meters, splits cloud into tiles with this size. v3 only!\tDefault is 5, minimum is 0.1 (Note: values below 1 are not really tested)");
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Console.WriteLine("-minpoints"+argSeparator+"1000\t\tIf tile has less points than this value, its discarded. Good for removing straypoints. v3 only!\tDefault is 1000");
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