Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Check if Xcode EULA was accepted #170

Closed
spouliot opened this issue Sep 24, 2023 · 0 comments · Fixed by #174
Closed

Check if Xcode EULA was accepted #170

spouliot opened this issue Sep 24, 2023 · 0 comments · Fixed by #174
Assignees

Comments

@spouliot
Copy link
Contributor

Right now you can run uno-check successfully even if Xcode and associated tools are unusable because the EULA was not accepted (or the post-installation is not quite complete).

✔ Congratulations, everything looks great!

Press Enter to finish...

$ xcodebuild                                                                                                                                                  
You have not agreed to the Xcode and Apple SDKs license. You must agree to the license below in order to use Xcode.
Press enter to display the license:

This could be checked and, if needed, sudo xcodebuild -license accept can be executed.

It might be even better to run sudo xcodebuild -runFirstLaunch which will start by asking the EULA to be accepted and continue with any post-install requirement before the first launch.

ref: https://github.com/unoplatform/uno.vscode/issues/443

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant