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Usage examples with Node.js
Maxime Malgorn edited this page May 26, 2022
·
4 revisions
Here are some examples of the use of the module in versions 2.* and 3.*.
The configurations used are indicative and you should customize them as you wish.
➡️ Check config.example.json file to know all available configuration keys and default values.
const TicTacToe = require('discord-tictactoe');
new TicTacToe({ language: 'en' })
.login('YOUR_BOT_TOKEN')
.then(() => console.log('TicTacToe bot is ready to be used.'));
const TicTacToe = require('discord-tictactoe');
const Discord = require('discord.js');
const client = new Discord.Client({
intents: [
Discord.Intents.FLAGS.GUILDS,
Discord.Intents.FLAGS.GUILD_MESSAGES,
Discord.Intents.FLAGS.GUILD_MESSAGE_REACTIONS,
],
});
new TicTacToe({ language: 'fr', gameBoardReactions: true })
.attach(client);
client.login('YOUR_BOT_TOKEN');
const TicTacToe = require('discord-tictactoe');
// set "command" to an empty string and "textCommand" with prefix you want
new TicTacToe({ textCommand: '-tictactoe', command: '' })
.login('YOUR_BOT_TOKEN')
.then(() => console.log('TicTacToe bot is ready to be used.'));
const TicTacToe = require('discord-tictactoe');
const Discord = require('discord.js');
const client = new Discord.Client();
const game = new TicTacToe({ language: 'de' })
client.on('message', message => {
if (message.content.startsWith('-tictactoe')) {
game.handleMessage(message);
}
});
client.login('YOUR_BOT_TOKEN');
const TicTacToe = require('discord-tictactoe');
const Discord = require('discord.js');
const client = new Discord.Client({
intents: [
Discord.Intents.FLAGS.GUILDS,
Discord.Intents.FLAGS.GUILD_MESSAGES
],
});
const game = new TicTacToe({ language: 'en', commandOptionName: 'user' });
client.on('ready', () => {
// Register your command
client.application.commands.create(
{
name: 'tictactoe',
description: 'Play tictactoe',
options: [
{
type: 'USER',
name: 'user',
description: "Mention the User",
required: false
}
]
},
'GUILD_ID'
);
// Listening for interactions
client.on('interactionCreate', interaction => {
if (interaction instanceof Discord.CommandInteraction && interaction.commandName === 'tictactoe') {
game.handleInteraction(interaction);
}
});
});
client.login('YOUR_BOT_TOKEN');