You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
We have a method args limit of 5 which we enforce with:
#ifdef DEBUG_ENABLED
JVM_CRASH_COND_MSG(args_size > VARIANT_ARG_MAX, vformat("Cannot have more than %s arguments for method call.", VARIANT_ARG_MAX));
#endif
This leads to api call to fail:
ERROR: Godot-JVM: Cannot have more than 5 arguments for method call but tried to call method "ENetMultiplayerPeer::create_client" with 6 args
The text was updated successfully, but these errors were encountered:
We have a method args limit of 5 which we enforce with:
This leads to api call to fail:
The text was updated successfully, but these errors were encountered: