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Add the possibility to override toString. #744

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CedNaru opened this issue Dec 24, 2024 · 0 comments
Open

Add the possibility to override toString. #744

CedNaru opened this issue Dec 24, 2024 · 0 comments

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@CedNaru
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CedNaru commented Dec 24, 2024

Godot uses the toString method and so that function is implemented by the api generation and made final, preventing users to customize it.
_toString should be used instead as planned by Godot (to do in ScriptInstance)

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