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Not quite sure how it's intended to be used #5
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Excellent point. I've vaguely addressed this in #6, but will leave this issue open for further updates. |
Hey, it's already looking great. 🎉 Another improvement might be if the example showed multiple check steps, and then had a screenshot of the Checks API to see each one as a check. Then you'd 100% grok it straight away, without having to click through those links. But still, the current readme is an awesome improvement. 🙌🏼 |
I'm having some trouble adding this plugin. I have my pipeline currently building a container and running the command. However when I add this plugin after I keep getting:
I'm not quite sure what I'm missing. I found this commit, but I'm not sure how related it is: 8ab989c#diff-4e5e90c6228fd48698d074241c2ba760L33 Failing Step:
Command:
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Sorry for chiming in with a little more of the same – a bug(?). Any tips on where I might need to start debugging? Buildkite log:
The agent is running on a debian server (metal), and I have a very similar command as @Dog . Even though I'm getting the Any pointers? 😄 |
Well I’m a Dalmatian and I’m a little unsure why it can’t find the command. However the ghapp command comes from a python click cli. That command is here: The setup.py file says the main command is ghapp as well: https://github.com/uw-ipd/github-checks-buildkite-plugin/blob/master/ghapp/setup.py#L18 If the build succeeded you may be able to try running it manually in the container with What version of the repo are you running? (0.0.2?) Did you try to set the plugin’s debug setting to true? (You can see an example of this in my step above) |
So, it seems that
I'll keep debugging and report back when I figure out what to do. It seems commands with Click should always be dasherized since last year: pallets/click#1123 By the way, I use |
This plugin looks awesome.
As many people are new to Status Checks API, including me, it might be good to make the example in the readme a little closer to a real life example? I'm not sure if it's meant to be the entire build output, or …? And how you capture/output that from your build job?
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