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PortManager.cpp
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PortManager.cpp
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#define MS_CLASS "PortManager"
// #define MS_LOG_DEV_LEVEL 3
#include "RTC/PortManager.hpp"
#include "DepLibUV.hpp"
#include "Logger.hpp"
#include "MediaSoupErrors.hpp"
#include "Settings.hpp"
#include "Utils.hpp"
#include <tuple> // std:make_tuple()
#include <utility> // std::piecewise_construct
/* Static methods for UV callbacks. */
// NOTE: We have different onCloseXxx() callbacks to avoid an ASAN warning by
// ensuring that we call `delete xxx` with same type as `new xxx` before.
static inline void onCloseUdp(uv_handle_t* handle)
{
delete reinterpret_cast<uv_udp_t*>(handle);
}
static inline void onCloseTcp(uv_handle_t* handle)
{
delete reinterpret_cast<uv_tcp_t*>(handle);
}
inline static void onFakeConnection(uv_stream_t* /*handle*/, int /*status*/)
{
// Do nothing.
}
namespace RTC
{
/* Class variables. */
thread_local absl::flat_hash_map<uint64_t, PortManager::PortRange> PortManager::mapPortRanges;
/* Class methods. */
uv_handle_t* PortManager::Bind(
Protocol protocol, std::string& ip, uint16_t port, RTC::Transport::SocketFlags& flags)
{
MS_TRACE();
// First normalize the IP. This may throw if invalid IP.
Utils::IP::NormalizeIp(ip);
int err;
const int family = Utils::IP::GetFamily(ip);
struct sockaddr_storage bindAddr
{
};
uv_handle_t* uvHandle{ nullptr };
std::string protocolStr;
const uint8_t bitFlags = ConvertSocketFlags(flags, protocol, family);
switch (protocol)
{
case Protocol::UDP:
{
protocolStr.assign("udp");
break;
}
case Protocol::TCP:
{
protocolStr.assign("tcp");
break;
}
}
switch (family)
{
case AF_INET:
{
err = uv_ip4_addr(ip.c_str(), 0, reinterpret_cast<struct sockaddr_in*>(&bindAddr));
if (err != 0)
{
MS_THROW_ERROR("uv_ip4_addr() failed: %s", uv_strerror(err));
}
break;
}
case AF_INET6:
{
err = uv_ip6_addr(ip.c_str(), 0, reinterpret_cast<struct sockaddr_in6*>(&bindAddr));
if (err != 0)
{
MS_THROW_ERROR("uv_ip6_addr() failed: %s", uv_strerror(err));
}
break;
}
// This cannot happen.
default:
{
MS_THROW_ERROR("unknown IP family");
}
}
// Set the port into the sockaddr struct.
switch (family)
{
case AF_INET:
{
(reinterpret_cast<struct sockaddr_in*>(&bindAddr))->sin_port = htons(port);
break;
}
case AF_INET6:
{
(reinterpret_cast<struct sockaddr_in6*>(&bindAddr))->sin6_port = htons(port);
break;
}
}
// Try to bind on it.
switch (protocol)
{
case Protocol::UDP:
{
uvHandle = reinterpret_cast<uv_handle_t*>(new uv_udp_t());
err = uv_udp_init_ex(
DepLibUV::GetLoop(), reinterpret_cast<uv_udp_t*>(uvHandle), UV_UDP_RECVMMSG);
break;
}
case Protocol::TCP:
{
uvHandle = reinterpret_cast<uv_handle_t*>(new uv_tcp_t());
err = uv_tcp_init(DepLibUV::GetLoop(), reinterpret_cast<uv_tcp_t*>(uvHandle));
break;
}
}
if (err != 0)
{
switch (protocol)
{
case Protocol::UDP:
{
delete reinterpret_cast<uv_udp_t*>(uvHandle);
MS_THROW_ERROR("uv_udp_init_ex() failed: %s", uv_strerror(err));
break;
}
case Protocol::TCP:
{
delete reinterpret_cast<uv_tcp_t*>(uvHandle);
MS_THROW_ERROR("uv_tcp_init() failed: %s", uv_strerror(err));
break;
}
}
}
switch (protocol)
{
case Protocol::UDP:
{
err = uv_udp_bind(
reinterpret_cast<uv_udp_t*>(uvHandle),
reinterpret_cast<const struct sockaddr*>(&bindAddr),
bitFlags);
if (err != 0)
{
// If it failed, close the handle and check the reason.
uv_close(reinterpret_cast<uv_handle_t*>(uvHandle), static_cast<uv_close_cb>(onCloseUdp));
MS_THROW_ERROR(
"uv_udp_bind() failed [protocol:%s, ip:'%s', port:%" PRIu16 "]: %s",
protocolStr.c_str(),
ip.c_str(),
port,
uv_strerror(err));
}
break;
}
case Protocol::TCP:
{
err = uv_tcp_bind(
reinterpret_cast<uv_tcp_t*>(uvHandle),
reinterpret_cast<const struct sockaddr*>(&bindAddr),
bitFlags);
if (err != 0)
{
// If it failed, close the handle and check the reason.
uv_close(reinterpret_cast<uv_handle_t*>(uvHandle), static_cast<uv_close_cb>(onCloseTcp));
MS_THROW_ERROR(
"uv_tcp_bind() failed [protocol:%s, ip:'%s', port:%" PRIu16 "]: %s",
protocolStr.c_str(),
ip.c_str(),
port,
uv_strerror(err));
}
// uv_tcp_bind() may succeed even if later uv_listen() fails, so
// double check it.
err = uv_listen(
reinterpret_cast<uv_stream_t*>(uvHandle),
256,
static_cast<uv_connection_cb>(onFakeConnection));
if (err != 0)
{
// If it failed, close the handle and check the reason.
uv_close(reinterpret_cast<uv_handle_t*>(uvHandle), static_cast<uv_close_cb>(onCloseTcp));
MS_THROW_ERROR(
"uv_listen() failed [protocol:%s, ip:'%s', port:%" PRIu16 "]: %s",
protocolStr.c_str(),
ip.c_str(),
port,
uv_strerror(err));
}
break;
}
}
MS_DEBUG_DEV(
"bind succeeded [protocol:%s, ip:'%s', port:%" PRIu16 "]", protocolStr.c_str(), ip.c_str(), port);
return static_cast<uv_handle_t*>(uvHandle);
}
uv_handle_t* PortManager::Bind(
Protocol protocol,
std::string& ip,
uint16_t minPort,
uint16_t maxPort,
RTC::Transport::SocketFlags& flags,
uint64_t& hash)
{
MS_TRACE();
if (maxPort < minPort)
{
MS_THROW_TYPE_ERROR("maxPort cannot be less than minPort");
}
// First normalize the IP. This may throw if invalid IP.
Utils::IP::NormalizeIp(ip);
int err;
const int family = Utils::IP::GetFamily(ip);
struct sockaddr_storage bindAddr
{
};
std::string protocolStr;
switch (protocol)
{
case Protocol::UDP:
{
protocolStr.assign("udp");
break;
}
case Protocol::TCP:
{
protocolStr.assign("tcp");
break;
}
}
switch (family)
{
case AF_INET:
{
err = uv_ip4_addr(ip.c_str(), 0, reinterpret_cast<struct sockaddr_in*>(&bindAddr));
if (err != 0)
{
MS_THROW_ERROR("uv_ip4_addr() failed: %s", uv_strerror(err));
}
break;
}
case AF_INET6:
{
err = uv_ip6_addr(ip.c_str(), 0, reinterpret_cast<struct sockaddr_in6*>(&bindAddr));
if (err != 0)
{
MS_THROW_ERROR("uv_ip6_addr() failed: %s", uv_strerror(err));
}
break;
}
// This cannot happen.
default:
{
MS_THROW_ERROR("unknown IP family");
}
}
hash = GeneratePortRangeHash(protocol, std::addressof(bindAddr), minPort, maxPort);
auto& portRange = PortManager::GetOrCreatePortRange(hash, minPort, maxPort);
const size_t numPorts = portRange.ports.size();
const size_t numAttempts = numPorts;
size_t attempt{ 0u };
size_t portIdx;
uint16_t port;
uv_handle_t* uvHandle{ nullptr };
const uint8_t bitFlags = ConvertSocketFlags(flags, protocol, family);
// Choose a random port index to start from.
portIdx = static_cast<size_t>(
Utils::Crypto::GetRandomUInt(static_cast<uint32_t>(0), static_cast<uint32_t>(numPorts - 1)));
// Iterate all ports until getting one available. Fail if none found and also
// if bind() fails N times in theoretically available ports.
while (true)
{
// Increase attempt number.
++attempt;
// If we have tried all the ports in the range throw.
if (attempt > numAttempts)
{
MS_THROW_ERROR(
"no more available ports [protocol:%s, ip:'%s', numAttempt:%zu]",
protocolStr.c_str(),
ip.c_str(),
numAttempts);
}
// Increase current port index.
portIdx = (portIdx + 1) % numPorts;
// So the corresponding port is the vector position plus the RTC minimum port.
port = static_cast<uint16_t>(portIdx + minPort);
MS_DEBUG_DEV(
"testing port [protocol:%s, ip:'%s', port:%" PRIu16 ", attempt:%zu/%zu]",
protocolStr.c_str(),
ip.c_str(),
port,
attempt,
numAttempts);
// Check whether this port is not available.
if (portRange.ports[portIdx])
{
MS_DEBUG_DEV(
"port in use, trying again [protocol:%s, ip:'%s', port:%" PRIu16 ", attempt:%zu/%zu]",
protocolStr.c_str(),
ip.c_str(),
port,
attempt,
numAttempts);
continue;
}
// Here we already have a theoretically available port. Now let's check
// whether no other process is binding into it.
// Set the chosen port into the sockaddr struct.
switch (family)
{
case AF_INET:
{
(reinterpret_cast<struct sockaddr_in*>(&bindAddr))->sin_port = htons(port);
break;
}
case AF_INET6:
{
(reinterpret_cast<struct sockaddr_in6*>(&bindAddr))->sin6_port = htons(port);
break;
}
}
// Try to bind on it.
switch (protocol)
{
case Protocol::UDP:
{
uvHandle = reinterpret_cast<uv_handle_t*>(new uv_udp_t());
err = uv_udp_init_ex(
DepLibUV::GetLoop(), reinterpret_cast<uv_udp_t*>(uvHandle), UV_UDP_RECVMMSG);
break;
}
case Protocol::TCP:
{
uvHandle = reinterpret_cast<uv_handle_t*>(new uv_tcp_t());
err = uv_tcp_init(DepLibUV::GetLoop(), reinterpret_cast<uv_tcp_t*>(uvHandle));
break;
}
}
if (err != 0)
{
switch (protocol)
{
case Protocol::UDP:
{
delete reinterpret_cast<uv_udp_t*>(uvHandle);
MS_THROW_ERROR("uv_udp_init_ex() failed: %s", uv_strerror(err));
break;
}
case Protocol::TCP:
{
delete reinterpret_cast<uv_tcp_t*>(uvHandle);
MS_THROW_ERROR("uv_tcp_init() failed: %s", uv_strerror(err));
break;
}
}
}
switch (protocol)
{
case Protocol::UDP:
{
err = uv_udp_bind(
reinterpret_cast<uv_udp_t*>(uvHandle),
reinterpret_cast<const struct sockaddr*>(&bindAddr),
bitFlags);
if (err != 0)
{
MS_WARN_DEV(
"uv_udp_bind() failed [protocol:%s, ip:'%s', port:%" PRIu16 ", attempt:%zu/%zu]: %s",
protocolStr.c_str(),
ip.c_str(),
port,
attempt,
numAttempts,
uv_strerror(err));
}
break;
}
case Protocol::TCP:
{
err = uv_tcp_bind(
reinterpret_cast<uv_tcp_t*>(uvHandle),
reinterpret_cast<const struct sockaddr*>(&bindAddr),
bitFlags);
if (err != 0)
{
MS_WARN_DEV(
"uv_tcp_bind() failed [protocol:%s, ip:'%s', port:%" PRIu16 ", attempt:%zu/%zu]: %s",
protocolStr.c_str(),
ip.c_str(),
port,
attempt,
numAttempts,
uv_strerror(err));
}
// uv_tcp_bind() may succeed even if later uv_listen() fails, so
// double check it.
if (err == 0)
{
err = uv_listen(
reinterpret_cast<uv_stream_t*>(uvHandle),
256,
static_cast<uv_connection_cb>(onFakeConnection));
MS_WARN_DEV(
"uv_listen() failed [protocol:%s, ip:'%s', port:%" PRIu16 ", attempt:%zu/%zu]: %s",
protocolStr.c_str(),
ip.c_str(),
port,
attempt,
numAttempts,
uv_strerror(err));
}
break;
}
}
// If it succeeded, exit the loop here.
if (err == 0)
{
break;
}
// If it failed, close the handle and check the reason.
switch (protocol)
{
case Protocol::UDP:
{
uv_close(reinterpret_cast<uv_handle_t*>(uvHandle), static_cast<uv_close_cb>(onCloseUdp));
break;
};
case Protocol::TCP:
{
uv_close(reinterpret_cast<uv_handle_t*>(uvHandle), static_cast<uv_close_cb>(onCloseTcp));
break;
}
}
switch (err)
{
// If bind() fails due to "too many open files" just throw.
case UV_EMFILE:
{
MS_THROW_ERROR(
"port bind failed due to too many open files [protocol:%s, ip:'%s', port:%" PRIu16
", attempt:%zu/%zu]",
protocolStr.c_str(),
ip.c_str(),
port,
attempt,
numAttempts);
break;
}
// If cannot bind in the given IP, throw.
case UV_EADDRNOTAVAIL:
{
MS_THROW_ERROR(
"port bind failed due to address not available [protocol:%s, ip:'%s', port:%" PRIu16
", attempt:%zu/%zu]",
protocolStr.c_str(),
ip.c_str(),
port,
attempt,
numAttempts);
break;
}
default:
{
// Otherwise continue in the loop to try again with next port.
}
}
}
// If here, we got an available port. Mark it as unavailable.
portRange.ports[portIdx] = true;
// Increase number of used ports in the range.
portRange.numUsedPorts++;
MS_DEBUG_DEV(
"bind succeeded [protocol:%s, ip:'%s', port:%" PRIu16 ", attempt:%zu/%zu]",
protocolStr.c_str(),
ip.c_str(),
port,
attempt,
numAttempts);
return static_cast<uv_handle_t*>(uvHandle);
}
void PortManager::Unbind(uint64_t hash, uint16_t port)
{
MS_TRACE();
auto it = PortManager::mapPortRanges.find(hash);
// This should not happen.
if (it == PortManager::mapPortRanges.end())
{
MS_ERROR("hash %" PRIu64 " doesn't exist in the map", hash);
return;
}
auto& portRange = it->second;
const auto portIdx = static_cast<size_t>(port - portRange.minPort);
// This should not happen.
MS_ASSERT(portRange.ports.at(portIdx) == true, "port %" PRIu16 " is not used", port);
MS_ASSERT(portRange.numUsedPorts > 0u, "number of used ports is 0");
// Mark the port as available.
portRange.ports[portIdx] = false;
// Decrease number of used ports in the range.
portRange.numUsedPorts--;
// Remove vector if there are no used ports.
if (portRange.numUsedPorts == 0u)
{
PortManager::mapPortRanges.erase(it);
}
}
void PortManager::Dump()
{
MS_DUMP("<PortManager>");
for (auto& kv : PortManager::mapPortRanges)
{
auto hash = kv.first;
auto portRange = kv.second;
MS_DUMP(" <PortRange>");
MS_DUMP(" hash: %" PRIu64, hash);
MS_DUMP(" minPort: %" PRIu16, portRange.minPort);
MS_DUMP(" maxPort: %zu", portRange.minPort + portRange.ports.size() - 1);
MS_DUMP(" numUsedPorts: %" PRIu16, portRange.numUsedPorts);
MS_DUMP(" </PortRange>");
}
MS_DUMP("</PortManager>");
}
/*
* Hash for IPv4.
*
* 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
* +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
* | MIN PORT | MAX PORT |
* +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
* | IP | IP >> 2 |F|P|
* +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
*
* Hash for IPv6.
*
* 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
* +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
* | MIN PORT | MAX PORT |
* +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
* |IP[0] ^ IP[1] ^ IP[2] ^ IP[3] | same >> 2 |F|P|
* +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
*/
uint64_t PortManager::GeneratePortRangeHash(
Protocol protocol, sockaddr_storage* bindAddr, uint16_t minPort, uint16_t maxPort)
{
MS_TRACE();
uint64_t hash{ 0u };
switch (bindAddr->ss_family)
{
case AF_INET:
{
auto* bindAddrIn = reinterpret_cast<struct sockaddr_in*>(bindAddr);
// We want it in network order.
const uint64_t address = bindAddrIn->sin_addr.s_addr;
hash = static_cast<uint64_t>(minPort) << 48;
hash = static_cast<uint64_t>(maxPort) << 32;
hash |= (address >> 2) << 2;
hash |= 0x0000; // AF_INET.
break;
}
case AF_INET6:
{
auto* bindAddrIn6 = reinterpret_cast<struct sockaddr_in6*>(bindAddr);
auto* a = reinterpret_cast<uint32_t*>(std::addressof(bindAddrIn6->sin6_addr));
const auto address = a[0] ^ a[1] ^ a[2] ^ a[3];
hash = static_cast<uint64_t>(minPort) << 48;
hash = static_cast<uint64_t>(maxPort) << 32;
hash |= static_cast<uint64_t>(address) << 16;
hash |= (static_cast<uint64_t>(address) >> 2) << 2;
hash |= 0x0002; // AF_INET6.
break;
}
}
// Override least significant bit with protocol information:
// - If UDP, start with 0.
// - If TCP, start with 1.
if (protocol == Protocol::UDP)
{
hash |= 0x0000;
}
else
{
hash |= 0x0001;
}
return hash;
}
PortManager::PortRange& PortManager::GetOrCreatePortRange(
uint64_t hash, uint16_t minPort, uint16_t maxPort)
{
MS_TRACE();
auto it = PortManager::mapPortRanges.find(hash);
// If the hash is already handled, return its port range.
if (it != PortManager::mapPortRanges.end())
{
auto& portRange = it->second;
return portRange;
}
const uint16_t numPorts = maxPort - minPort + 1;
// Emplace a new vector filled with numPorts false values, meaning that
// all ports are available.
auto pair = PortManager::mapPortRanges.emplace(
std::piecewise_construct, std::make_tuple(hash), std::make_tuple(numPorts, minPort));
// pair.first is an iterator to the inserted value.
auto& portRange = pair.first->second;
return portRange;
}
uint8_t PortManager::ConvertSocketFlags(RTC::Transport::SocketFlags& flags, Protocol protocol, int family)
{
MS_TRACE();
uint8_t bitFlags{ 0b00000000 };
// Ignore ipv6Only in IPv4, otherwise libuv will throw.
if (flags.ipv6Only && family == AF_INET6)
{
switch (protocol)
{
case Protocol::UDP:
{
bitFlags |= UV_UDP_IPV6ONLY;
break;
}
case Protocol::TCP:
{
bitFlags |= UV_TCP_IPV6ONLY;
break;
}
}
}
// Ignore udpReusePort in TCP, otherwise libuv will throw.
if (flags.udpReusePort && protocol == Protocol::UDP)
{
bitFlags |= UV_UDP_REUSEADDR;
}
return bitFlags;
}
} // namespace RTC