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core.yaml
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core.yaml
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en:
modes:
add_area:
title: Area
description: "Add parks, buildings, lakes or other areas to the map."
tail: "Click on the map to start drawing an area, like a park, lake, or building."
add_line:
title: Line
description: "Add highways, streets, pedestrian paths, canals or other lines to the map."
tail: "Click on the map to start drawing a road, path, or route."
add_point:
title: Point
description: "Add restaurants, monuments, postal boxes or other points to the map."
tail: Click on the map to add a point.
browse:
title: Browse
description: Pan and zoom the map.
draw_area:
tail: Click to add nodes to your area. Click the first node to finish the area.
draw_line:
tail: "Click to add more nodes to the line. Click on other lines to connect to them, and double-click to end the line."
drag_node:
connected_to_hidden: This can't be edited because it is connected to a hidden feature.
operations:
add:
annotation:
point: Added a point.
vertex: Added a node to a way.
relation: Added a relation.
start:
annotation:
line: Started a line.
area: Started an area.
continue:
key: A
title: Continue
description: Continue this line.
not_eligible: No line can be continued here.
multiple: Several lines can be continued here. To choose a line, press the Shift key and click on it to select it.
annotation:
line: Continued a line.
area: Continued an area.
cancel_draw:
annotation: Canceled drawing.
change_role:
annotation: Changed the role of a relation member.
change_tags:
annotation: Changed tags.
circularize:
title: Circularize
description:
line: Make this line circular.
area: Make this area circular.
key: O
annotation:
line: Made a line circular.
area: Made an area circular.
not_closed: This can't be made circular because it's not a loop.
too_large: This can't be made circular because not enough of it is currently visible.
connected_to_hidden: This can't be made circular because it is connected to a hidden feature.
orthogonalize:
title: Square
description:
line: Square the corners of this line.
area: Square the corners of this area.
key: S
annotation:
line: Squared the corners of a line.
area: Squared the corners of an area.
not_squarish: This can't be made square because it is not squarish.
too_large: This can't be made square because not enough of it is currently visible.
connected_to_hidden: This can't be made square because it is connected to a hidden feature.
straighten:
title: Straighten
description: Straighten this line.
key: S
annotation: Straightened a line.
too_bendy: This can't be straightened because it bends too much.
connected_to_hidden: This line can't be straightened because it is connected to a hidden feature.
delete:
title: Delete
description:
single: Delete this feature permanently.
multiple: Delete these features permanently.
annotation:
point: Deleted a point.
vertex: Deleted a node from a way.
line: Deleted a line.
area: Deleted an area.
relation: Deleted a relation.
multiple: "Deleted {n} features."
too_large:
single: This feature can't be deleted because not enough of it is currently visible.
multiple: These features can't be deleted because not enough of them are currently visible.
incomplete_relation:
single: This feature can't be deleted because it hasn't been fully downloaded.
multiple: These features can't be deleted because they haven't been fully downloaded.
part_of_relation:
single: This feature can't be deleted because it is part of a larger relation. You must remove it from the relation first.
multiple: These features can't be deleted because they are part of larger relations. You must remove them from the relations first.
connected_to_hidden:
single: This feature can't be deleted because it is connected to a hidden feature.
multiple: These features can't be deleted because some are connected to hidden features.
add_member:
annotation: Added a member to a relation.
delete_member:
annotation: Removed a member from a relation.
connect:
annotation:
point: Connected a way to a point.
vertex: Connected a way to another.
line: Connected a way to a line.
area: Connected a way to an area.
disconnect:
title: Disconnect
description: Disconnect these lines/areas from each other.
key: D
annotation: Disconnected lines/areas.
not_connected: There aren't enough lines/areas here to disconnect.
connected_to_hidden: This can't be disconnected because it is connected to a hidden feature.
relation: This can't be disconnected because it connects members of a relation.
merge:
title: Merge
description: Merge these features.
key: C
annotation: "Merged {n} features."
not_eligible: These features can't be merged.
not_adjacent: These features can't be merged because their endpoints aren't connected.
restriction: These features can't be merged because at least one is a member of a "{relation}" relation.
incomplete_relation: These features can't be merged because at least one hasn't been fully downloaded.
conflicting_tags: These features can't be merged because some of their tags have conflicting values.
move:
title: Move
description:
single: Move this feature to a different location.
multiple: Move these features to a different location.
key: M
annotation:
point: Moved a point.
vertex: Moved a node in a way.
line: Moved a line.
area: Moved an area.
multiple: Moved multiple features.
incomplete_relation:
single: This feature can't be moved because it hasn't been fully downloaded.
multiple: These features can't be moved because they haven't been fully downloaded.
too_large:
single: This feature can't be moved because not enough of it is currently visible.
multiple: These features can't be moved because not enough of them are currently visible.
connected_to_hidden:
single: This feature can't be moved because it is connected to a hidden feature.
multiple: These features can't be moved because some are connected to hidden features.
reflect:
title:
long: Reflect Long
short: Reflect Short
description:
long:
single: Reflect this feature across its long axis.
multiple: Reflect these features across their long axis.
short:
single: Reflect this feature across its short axis.
multiple: Reflect these features across their short axis.
key:
long: T
short: Y
annotation:
long:
single: Reflected a feature across its long axis.
multiple: Reflected multiple features across their long axis.
short:
single: Reflected a feature across its short axis.
multiple: Reflected multiple features across their short axis.
incomplete_relation:
single: This feature can't be reflected because it hasn't been fully downloaded.
multiple: These features can't be reflected because they haven't been fully downloaded.
too_large:
single: This feature can't be reflected because not enough of it is currently visible.
multiple: These features can't be reflected because not enough of them are currently visible.
connected_to_hidden:
single: This feature can't be reflected because it is connected to a hidden feature.
multiple: These features can't be reflected because some are connected to hidden features.
rotate:
title: Rotate
description:
single: Rotate this feature around its center point.
multiple: Rotate these features around their center point.
key: R
annotation:
line: Rotated a line.
area: Rotated an area.
multiple: Rotated multiple features.
incomplete_relation:
single: This feature can't be rotated because it hasn't been fully downloaded.
multiple: These features can't be rotated because they haven't been fully downloaded.
too_large:
single: This feature can't be rotated because not enough of it is currently visible.
multiple: These features can't be rotated because not enough of them are currently visible.
connected_to_hidden:
single: This feature can't be rotated because it is connected to a hidden feature.
multiple: These features can't be rotated because some are connected to hidden features.
reverse:
title: Reverse
description: Make this line go in the opposite direction.
key: V
annotation: Reversed a line.
split:
title: Split
description:
line: Split this line into two at this node.
area: Split the boundary of this area into two.
multiple: Split the lines/area boundaries at this node into two.
key: X
annotation:
line: Split a line.
area: Split an area boundary.
multiple: "Split {n} lines/area boundaries."
not_eligible: Lines can't be split at their beginning or end.
multiple_ways: There are too many lines here to split.
connected_to_hidden: This can't be split because it is connected to a hidden feature.
restriction:
help:
select: Click to select a road segment.
toggle: Click to toggle turn restrictions.
toggle_on: 'Click to add a "{restriction}" restriction.'
toggle_off: 'Click to remove the "{restriction}" restriction.'
annotation:
create: Added a turn restriction
delete: Deleted a turn restriction
undo:
tooltip: "Undo: {action}"
nothing: Nothing to undo.
redo:
tooltip: "Redo: {action}"
nothing: Nothing to redo.
tooltip_keyhint: "Shortcut:"
browser_notice: "This editor is supported in Firefox, Chrome, Safari, Opera, and Internet Explorer 11 and above. Please upgrade your browser or use Potlatch 2 to edit the map."
translate:
translate: Translate
localized_translation_label: Multilingual name
localized_translation_language: Choose language
localized_translation_name: Name
zoom_in_edit: Zoom in to edit
login: login
logout: logout
loading_auth: "Connecting to OpenStreetMap..."
report_a_bug: Report a bug
help_translate: Help translate
feature_info:
hidden_warning: "{count} hidden features"
hidden_details: "These features are currently hidden: {details}"
status:
error: Unable to connect to API.
offline: The API is offline. Please try editing later.
readonly: The API is read-only. You will need to wait to save your changes.
rateLimit: The API is limiting anonymous connections. You can fix this by logging in.
commit:
title: Upload to OpenStreetMap
upload_explanation: "The changes you upload will be visible on all maps that use OpenStreetMap data."
upload_explanation_with_user: "The changes you upload as {user} will be visible on all maps that use OpenStreetMap data."
request_review: "I would like someone to review my edits."
save: Upload
cancel: Cancel
changes: "{count} Changes"
download_changes: Download osmChange file
warnings: Warnings
modified: Modified
deleted: Deleted
created: Created
about_changeset_comments: About changeset comments
about_changeset_comments_link: //wiki.openstreetmap.org/wiki/Good_changeset_comments
google_warning: "You mentioned Google in this comment: remember that copying from Google Maps is strictly forbidden."
google_warning_link: https://www.openstreetmap.org/copyright
contributors:
list: "Edits by {users}"
truncated_list: "Edits by {users} and {count} others"
info_panels:
key: I
background:
key: B
title: Background
zoom: Zoom
vintage: Vintage
source: Source
description: Description
resolution: Resolution
accuracy: Accuracy
unknown: Unknown
show_tiles: Show Tiles
hide_tiles: Hide Tiles
show_vintage: Show Vintage
hide_vintage: Hide Vintage
history:
key: H
title: History
selected: "{n} selected"
version: Version
last_edit: Last Edit
edited_by: Edited By
changeset: Changeset
unknown: Unknown
link_text: History on openstreetmap.org
location:
key: L
title: Location
unknown_location: Unknown Location
measurement:
key: M
title: Measurement
selected: "{n} selected"
geometry: Geometry
closed_line: closed line
closed_area: closed area
center: Center
perimeter: Perimeter
length: Length
area: Area
centroid: Centroid
location: Location
metric: Metric
imperial: Imperial
node_count: Number of nodes
geometry:
point: point
vertex: vertex
line: line
area: area
relation: relation
geocoder:
search: Search worldwide...
no_results_visible: No results in visible map area
no_results_worldwide: No results found
geolocate:
title: Show My Location
locating: "Locating, please wait..."
inspector:
no_documentation_combination: There is no documentation available for this tag combination
no_documentation_key: There is no documentation available for this key
documentation_redirect: This documentation has been redirected to a new page
show_more: Show More
view_on_osm: View on openstreetmap.org
all_fields: All fields
all_tags: All tags
all_members: All members
all_relations: All relations
new_relation: New relation...
role: Role
choose: Select feature type
results: "{n} results for {search}"
reference: View on OpenStreetMap Wiki
back_tooltip: Change feature
remove: Remove
search: Search
multiselect: Selected features
unknown: Unknown
incomplete: <not downloaded>
feature_list: Search features
edit: Edit feature
check:
"yes": "Yes"
"no": "No"
reverser: "Change Direction"
radio:
structure:
type: Type
default: Default
layer: Layer
add: Add
none: None
node: Node
way: Way
relation: Relation
location: Location
add_fields: "Add field:"
background:
title: Background
description: Background settings
key: B
backgrounds: Backgrounds
none: None
best_imagery: Best known imagery source for this location
switch: Switch back to this background
custom: Custom
custom_button: Edit custom background
custom_prompt: "Enter a tile URL template. Valid tokens are:\n - {zoom} or {z}, {x}, {y} for Z/X/Y tile scheme\n - {-y} or {ty} for flipped TMS-style Y coordinates\n - {u} for quadtile scheme\n - {switch:a,b,c} for DNS server multiplexing\n\nExample:\n{example}"
overlays: Overlays
imagery_source_faq: Imagery Info / Report a Problem
reset: reset
display_options: Display Options
brightness: Brightness
contrast: Contrast
saturation: Saturation
sharpness: Sharpness
minimap:
description: Show Minimap
tooltip: Show a zoomed out map to help locate the area currently displayed.
key: '/'
fix_misalignment: Adjust imagery offset
offset: "Drag anywhere in the gray area below to adjust the imagery offset, or enter the offset values in meters."
map_data:
title: Map Data
description: Map Data
key: F
data_layers: Data Layers
layers:
osm:
tooltip: Map data from OpenStreetMap
title: OpenStreetMap data
fill_area: Fill Areas
map_features: Map Features
autohidden: "These features have been automatically hidden because too many would be shown on the screen. You can zoom in to edit them."
osmhidden: "These features have been automatically hidden because the OpenStreetMap layer is hidden."
feature:
points:
description: Points
tooltip: "Points of Interest"
traffic_roads:
description: Traffic Roads
tooltip: "Highways, Streets, etc."
service_roads:
description: Service Roads
tooltip: "Service Roads, Parking Aisles, Tracks, etc."
paths:
description: Paths
tooltip: "Sidewalks, Foot Paths, Cycle Paths, etc."
buildings:
description: Buildings
tooltip: "Buildings, Shelters, Garages, etc."
landuse:
description: Landuse Features
tooltip: "Forests, Farmland, Parks, Residential, Commercial, etc."
boundaries:
description: Boundaries
tooltip: "Administrative Boundaries"
water:
description: Water Features
tooltip: "Rivers, Lakes, Ponds, Basins, etc."
rail:
description: Rail Features
tooltip: "Railways"
power:
description: Power Features
tooltip: "Power Lines, Power Plants, Substations, etc."
past_future:
description: Past/Future
tooltip: "Proposed, Construction, Abandoned, Demolished, etc."
others:
description: Others
tooltip: "Everything Else"
area_fill:
wireframe:
description: No Fill (Wireframe)
tooltip: "Enabling wireframe mode makes it easy to see the background imagery."
key: W
partial:
description: Partial Fill
tooltip: "Areas are drawn with fill only around their inner edges. (Recommended for beginner mappers)"
full:
description: Full Fill
tooltip: "Areas are drawn fully filled."
restore:
heading: You have unsaved changes
description: "Do you wish to restore unsaved changes from a previous editing session?"
restore: Restore my changes
reset: Discard my changes
save:
title: Save
help: "Review your changes and upload them to OpenStreetMap, making them visible to other users."
no_changes: No changes to save.
error: Errors occurred while trying to save
status_code: "Server returned status code {code}"
unknown_error_details: "Please ensure you are connected to the internet."
uploading: Uploading changes to OpenStreetMap...
conflict_progress: "Checking for conflicts: {num} of {total}"
unsaved_changes: You have unsaved changes
conflict:
header: Resolve conflicting edits
count: 'Conflict {num} of {total}'
previous: '< Previous'
next: 'Next >'
keep_local: Keep mine
keep_remote: Use theirs
restore: Restore
delete: Leave Deleted
download_changes: Or download osmChange file
done: "All conflicts resolved!"
help: |
Another user changed some of the same map features you changed.
Click on each feature below for more details about the conflict, and choose whether to keep
your changes or the other user's changes.
merge_remote_changes:
conflict:
deleted: 'This feature has been deleted by {user}.'
location: 'This feature was moved by both you and {user}.'
nodelist: 'Nodes were changed by both you and {user}.'
memberlist: 'Relation members were changed by both you and {user}.'
tags: 'You changed the <b>{tag}</b> tag to "{local}" and {user} changed it to "{remote}".'
success:
edited_osm: "Edited OSM!"
just_edited: "You just edited OpenStreetMap!"
view_on_osm: "View on OSM"
facebook: "Share on Facebook"
twitter: "Share on Twitter"
google: "Share on Google+"
help_html: Your changes should appear in the "Standard" layer in a few minutes. Other layers, and certain features, may take longer.
help_link_text: Details
help_link_url: "https://wiki.openstreetmap.org/wiki/FAQ#I_have_just_made_some_changes_to_the_map._How_do_I_get_to_see_my_changes.3F"
confirm:
okay: "OK"
cancel: "Cancel"
splash:
welcome: Welcome to the iD OpenStreetMap editor
text: "iD is a friendly but powerful tool for contributing to the world's best free world map. This is version {version}. For more information see {website} and report bugs at {github}."
walkthrough: "Start the Walkthrough"
start: "Edit now"
source_switch:
live: live
lose_changes: "You have unsaved changes. Switching the map server will discard them. Are you sure you want to switch servers?"
dev: dev
version:
whats_new: "What's new in iD {version}"
tag_reference:
description: Description
on_wiki: "{tag} on wiki.osm.org"
used_with: "used with {type}"
validations:
disconnected_highway: Disconnected highway
disconnected_highway_tooltip: "Roads should be connected to other roads or building entrances."
old_multipolygon: Multipolygon tags on outer way
old_multipolygon_tooltip: "This style of multipolygon is deprecated. Please assign the tags to the parent multipolygon instead of the outer way."
untagged_point: Untagged point
untagged_point_tooltip: "Select a feature type that describes what this point is."
untagged_line: Untagged line
untagged_line_tooltip: "Select a feature type that describes what this line is."
untagged_area: Untagged area
untagged_area_tooltip: "Select a feature type that describes what this area is."
untagged_relation: Untagged relation
untagged_relation_tooltip: "Select a feature type that describes what this relation is."
many_deletions: "You're deleting {n} features: {p} nodes, {l} lines, {a} areas, {r} relations. Are you sure you want to do this? This will delete them from the map that everyone else sees on openstreetmap.org."
tag_suggests_area: "The tag {tag} suggests line should be area, but it is not an area"
deprecated_tags: "Deprecated tags: {tags}"
zoom:
in: Zoom in
out: Zoom out
cannot_zoom: "Cannot zoom out further in current mode."
full_screen: Toggle Full Screen
gpx:
local_layer: "Local file"
drag_drop: "Drag and drop a .gpx, .geojson or .kml file on the page, or click the button to the right to browse"
zoom: "Zoom to layer"
browse: "Browse for a file"
mapillary_images:
tooltip: "Street-level photos from Mapillary"
title: "Photo Overlay (Mapillary)"
mapillary_signs:
tooltip: "Traffic signs from Mapillary (must enable Photo Overlay)"
title: "Traffic Sign Overlay (Mapillary)"
mapillary:
view_on_mapillary: "View this image on Mapillary"
openstreetcam_images:
tooltip: "Street-level photos from OpenStreetCam"
title: "Photo Overlay (OpenStreetCam)"
openstreetcam:
view_on_openstreetcam: "View this image on OpenStreetCam"
help:
title: Help
key: H
help:
title: Help
welcome: "Welcome to the iD editor for [OpenStreetMap](https://www.openstreetmap.org/). With this editor you can update OpenStreetMap right from your web browser."
open_data_h: "Open Data"
open_data: "Edits that you make on this map will be visible to everyone who uses OpenStreetMap. Your edits can be based on personal knowledge, on-the-ground surveying, or imagery collected from aerial or street level photos. Copying from commercial sources, like Google Maps, [is strictly forbidden](https://www.openstreetmap.org/copyright)."
before_start_h: "Before you start"
before_start: "You should be familiar with OpenStreetMap and this editor before you start editing. iD contains a walkthrough to teach you the basics of editing OpenStreetMap. Click \"Start the Walkthrough\" on this screen to take the tutorial - it takes only about 15 minutes."
open_source_h: "Open Source"
open_source: "The iD editor is a collaborative open source project, and you are using version {version} now. The source code is available [on GitHub](https://github.com/openstreetmap/iD)."
open_source_help: "You can help iD by [translating](https://github.com/openstreetmap/iD/blob/master/CONTRIBUTING.md#translating) or [reporting bugs](https://github.com/openstreetmap/iD/issues)."
overview:
title: Overview
navigation_h: "Navigation"
navigation_drag: "You can drag the map by pressing and holding down the {leftclick} left mouse button and moving the mouse around. You can also use the `↓`, `↑`, `←`, `→` arrow keys on your keyboard."
navigation_zoom: "You can zoom in or out by scrolling with the mouse wheel or trackpad, or by clicking the {plus} / {minus} buttons along the side of the map. You can also use the `+`, `-` keys on your keyboard."
features_h: "Map Features"
features: "We use the word *features* to describe things that appear on the map, such as roads, buildings, or points of interest. Anything in the real world can be mapped as a feature on OpenStreetMap. Map features are represented on the map using *points*, *lines*, or *areas*."
nodes_ways: "In OpenStreetmap, points are sometimes called *nodes*, and lines and areas are sometimes called *ways*."
editing:
title: "Editing & Saving"
select_h: "Select"
select_left_click: "{leftclick} Left-click on a feature to select it. This will highlight it with a pulsing glow, and the sidebar will display details about that feature, such as its name or address."
select_right_click: "{rightclick} Right-click on a feature to display the editing menu, which shows the commands that are available, such as rotating, moving, and deleting."
multiselect_h: "Multiselect"
multiselect_shift_click: "`{shift}`+{leftclick} left-click to select several features together. This makes it easier to move or delete multiple items."
multiselect_lasso: "Another way to select multiple features is to hold down the `{shift}` key, then press and hold down the {leftclick} left mouse button and drag the mouse to draw a selection lasso. All of the points inside the lasso area will be selected."
undo_redo_h: "Undo & Redo"
undo_redo: "Your edits are stored locally in your browser until you choose to save them to the OpenStreetMap server. You can undo edits by clicking the {undo} **Undo** button, and redo them by clicking the {redo} **Redo** button."
save_h: "Save"
save: "Click {save} **Save** to finish your edits and send them to OpenStreetMap. You should remember to save your work frequently!"
save_validation: "On the save screen, you'll have a chance to review what you've done. iD will also perform some basic checks for missing data and may offer helpful suggestions and warnings if something doesn't seem right."
upload_h: "Upload"
upload: "Before uploading your changes you must enter a [changeset comment](https://wiki.openstreetmap.org/wiki/Good_changeset_comments). Then click **Upload** to send your changes to OpenStreetMap, where they will be merged into the map and publicly visible to everyone."
backups_h: "Automatic Backups"
backups: "If you can't finish your edits in one sitting, for example if your computer crashes or you close the browser tab, your edits are still saved in your browser's storage. You can come back later (on the same browser and computer), and iD will offer to restore your work."
keyboard_h: "Keyboard Shortcuts"
keyboard: "You can view a list of keyboard shortcuts by pressing the `?` key."
feature_editor:
title: Feature Editor
intro: "The *feature editor* appears alongside the map, and allows you to see and edit all of the information for the selected feature."
definitions: "The top section displays the feature's type. The middle section contains *fields* showing the feature's attributes, such as its name or address."
type_h: "Feature Type"
type: "You can click on the feature type to change the feature to a different type. Everything that exists in the real world can be added to OpenStreetMap, so there are thousands of feature types to choose from."
type_picker: "The type picker displays the most common feature types, such as parks, hospitals, restaurants, roads, and buildings. You can search for anything by typing what you're looking for in the search box. You can also click the {inspect} **Info** icon next to the feature type to learn more about it."
fields_h: "Fields"
fields_all_fields: "The \"All fields\" section contains all of the feature's details that you may edit. In OpenStreetMap, all of the fields are optional, and it's OK to leave a field blank if you are unsure."
fields_example: "Each feature type will display different fields. For example, a road may display fields for its surface and speed limit, but a restaurant may display fields for the type of food it serves and the hours it is open."
fields_add_field: "You can also click the \"Add field\" dropdown to add more fields, such as a description, Wikipedia link, wheelchair access, and more."
tags_h: "Tags"
tags_all_tags: "Below the fields section, you can expand the \"All tags\" section to edit any of the OpenStreetMap *tags* for the selected feature. Each tag consists of a *key* and *value*, data elements that define all of the features stored in OpenStreetMap."
tags_resources: "Editing a feature's tags requires intermediate knowledge about OpenStreetMap. You should consult resources like the [OpenStreetMap Wiki](https://wiki.openstreetmap.org/wiki/Main_Page) or [Taginfo](https://taginfo.openstreetmap.org/) to learn more about accepted OpenStreetMap tagging practices."
points:
title: Points
intro: "*Points* can be used to represent features such as shops, restaurants, and monuments. They mark a specific location, and describe what's there."
add_point_h: "Adding Points"
add_point: "To add a point, click the {point} **Point** button on the toolbar above the map, or press the shortcut key `1`. This will change the mouse cursor to a cross symbol."
add_point_finish: "To place the new point on the map, position the mouse cursor where the point should go, then {leftclick} left-click or press `Space`."
move_point_h: "Moving Points"
move_point: "To move a point, place the mouse cursor over the point, then press and hold the {leftclick} left mouse button while dragging the point to its new location."
delete_point_h: "Deleting Points"
delete_point: "It's OK to delete features that don't exist in the real world. Deleting a feature from OpenStreetMap removes it from the map that everyone uses, so you should make sure a feature is really gone before you delete it."
delete_point_command: "To delete a point, {rightclick} right-click on the point to select it and show the edit menu, then use the {delete} **Delete** command."
lines:
title: Lines
intro: "*Lines* are used to represent features such as roads, railroads, and rivers. Lines should be drawn down the center of the feature that they represent."
add_line_h: "Adding Lines"
add_line: "To add a line, click the {line} **Line** button on the toolbar above the map, or press the shortcut key `2`. This will change the mouse cursor to a cross symbol."
add_line_draw: "Next, position the mouse cursor where the line should begin and {leftclick} left-click or press `Space` to begin placing nodes along the line. Continue placing more nodes by clicking or pressing `Space`. While drawing, you can zoom in or drag the map in order to add more detail."
add_line_finish: "To finish a line, press `{return}` or click again on the last node."
modify_line_h: "Modifying Lines"
modify_line_dragnode: "Often you'll see lines that aren't shaped correctly, for example a road that does not match up with the background imagery. To adjust the shape of a line, first {leftclick} left-click to select it. All nodes of the line will be drawn as small circles. You can then drag the nodes to better locations."
modify_line_addnode: "You can also create new nodes along a line either by {leftclick}**x2** double-clicking on the line or by dragging the small triangles at the midpoints between nodes."
connect_line_h: "Connecting Lines"
connect_line: "Having roads connected properly is important for the map and essential for providing driving directions."
connect_line_display: "The connections between roads are drawn with gray circles. The endpoints of a line are drawn with larger white circles if they don't connect to anything."
connect_line_drag: "To connect a line to another feature, drag one of the line's nodes onto the other feature until both features snap together. Tip: You can hold down the `{alt}` key to prevent nodes from connecting to other features."
connect_line_tag: "If you know that the connection has traffic lights or crosswalks, you can add them by selecting the connecting node and using the feature editor to select the correct feature's type."
disconnect_line_h: "Disconnecting Lines"
disconnect_line_command: "To disconnect a road from another feature, {rightclick} right-click the connecting node and select the {disconnect} **Disconnect** command from the editing menu."
move_line_h: "Moving Lines"
move_line_command: "To move an entire line, {rightclick} right-click the line and select the {move} **Move** command from the editing menu. Then move the mouse, and {leftclick} left-click to place the line in a new location."
move_line_connected: "Lines that are connected to other features will stay connected as you move the line to a new location. iD may prevent you from moving a line across another connected line."
delete_line_h: "Deleting Lines"
delete_line: "If a line is entirely incorrect, for example a road that doesn't exist in the real world, it's OK to delete it. Be careful when deleting features: the background imagery you are using might be outdated, and a road that looks wrong could simply be newly built."
delete_line_command: "To delete a line, {rightclick} right-click on the line to select it and show the edit menu, then use the {delete} **Delete** command."
areas:
title: Areas
intro: "*Areas* are used to show the boundaries of features like lakes, buildings, and residential areas. Areas should be traced around the edge of the feature that they represent, for example, around the base of a building."
point_or_area_h: "Points or Areas?"
point_or_area: "Many features can be represented as points or areas. You should map buildings and property outlines as areas whenever possible. Place points inside a building area to represent businesses, amenities, and other features located inside the building."
add_area_h: "Adding Areas"
add_area_command: "To add an area, click the {area} **Area** button on the toolbar above the map, or press the shortcut key `3`. This will change the mouse cursor to a cross symbol."
add_area_draw: "Next, position the mouse cursor at one of the corners of the feature and {leftclick} left-click or press `Space` to begin placing nodes around the outer edge of the area. Continue placing more nodes by clicking or pressing `Space`. While drawing, you can zoom in or drag the map in order to add more detail."
add_area_finish: "To finish an area, press `{return}` or click again on either the first or last node."
square_area_h: "Square Corners"
square_area_command: "Many area features like buildings have square corners. To square the corners of an area, {rightclick} right-click the edge of the area and select the {orthogonalize} **Square** command from the editing menu."
modify_area_h: "Modifying Areas"
modify_area_dragnode: "Often you'll see areas that aren't shaped correctly, for example a building that does not match up with the background imagery. To adjust the shape of an area, first {leftclick} left-click to select it. All nodes of the area will be drawn as small circles. You can then drag the nodes to better locations."
modify_area_addnode: "You can also create new nodes along an area either by {leftclick}**x2** double-clicking on the edge of the area or by dragging the small triangles at the midpoints between nodes."
delete_area_h: "Deleting Areas"
delete_area: "If an area is entirely incorrect, for example a building that doesn't exist in the real world, it's OK to delete it. Be cautious when deleting features - the background imagery you are using might be outdated, and a building that looks wrong could simply be newly built."
delete_area_command: "To delete an area, {rightclick} right-click on the area to select it and show the edit menu, then use the {delete} **Delete** command."
relations:
title: Relations
intro: "A *relation* is a special type of feature in OpenStreetMap that groups together other features. The features that belong to a relation are called *members*, and each member can have a *role* in the relation."
edit_relation_h: "Editing Relations"
edit_relation: "At the bottom of the feature editor, you can expand the \"All relations\" section to see if the selected feature is a member of any relations. You can then click on the relation to select and edit it."
edit_relation_add: "To add a feature to a relation, select the feature, then click the {plus} add button in the \"All relations\" section of the feature editor. You can choose from a list of nearby relations, or choose the \"New relation...\" option."
edit_relation_delete: "You can also click the {delete} **Delete** button to remove the selected feature from the relation. If you remove all of the members from a relation, the relation will be deleted automatically."
maintain_relation_h: "Maintaining Relations"
maintain_relation: "For the most part, iD will maintain relations automatically as you edit. You should take care when replacing features that might be members of relations. For example if you delete a section of road and draw a new section of road to replace it, you should add the new section to the same relations (routes, turn restrictions, etc.) as the original."
relation_types_h: "Relation Types"
multipolygon_h: "Multipolygons"
multipolygon: "A *multipolygon* relation is a group of one or more *outer* features and one or more inner features. The outer features define the outer edges of the multipolygon, and the inner features define sub-areas or holes cut out from the inside of the multipolygon."
multipolygon_create: "To create a multipolygon, for example a building with a hole in it, draw the outer edge as an area and the inner edge as a line or different kind of area. Then `{shift}`+{leftclick} left-click to select both features, {rightclick} right-click to show the edit menu, and select the {merge} **Merge** command."
multipolygon_merge: "Merging several lines or areas will create a new multipolygon relation with all selected areas as members. iD will choose the inner and outer roles automatically, based on which features are contained inside other features."
turn_restriction_h: "Turn restrictions"
turn_restriction: "A *turn restriction* relation is a group of several road segments in an intersection. Turn restrictions consist of a *from* road, *via* node or roads, and a *to* road."
turn_restriction_field: "To edit turn restrictions, select a junction node where two or more roads meet. The feature editor will display a special \"Turn Restrictions\" field containing a model of the intersection."
turn_restriction_editing: "In the \"Turn Restrictions\" field, click to select a \"from\" road, and see whether turns are allowed or restricted to any of the \"to\" roads. You can click on the turn icons to toggle them between allowed and restricted. iD will create relations automatically and set the from, via, and to roles based on your choices."
route_h: "Routes"
route: "A *route* relation is a group of one or more line features that together form a route network, like a bus route, train route, or highway route."
route_add: "To add a feature to a route relation, select the feature and scroll down to the \"All relations\" section of the feature editor, then click the {plus} add button to add this feature to a nearby existing relation or a new relation."
boundary_h: "Boundaries"
boundary: "A *boundary* relation is a group of one or more line features that together form an administrative boundary."
boundary_add: "To add a feature to a boundary relation, select the feature and scroll down to the \"All relations\" section of the feature editor, then click the {plus} add button to add this feature to a nearby existing relation or a new relation."
imagery:
title: Background Imagery
intro: "The background imagery that appears beneath the map data is an important resource for mapping. This imagery can be aerial photos collected from satellites, airplanes, and drones, or it can be scanned historical maps or other freely available source data."
sources_h: "Imagery Sources"
choosing: "To see which imagery sources are available for editing, click the {layers} **Background settings** button on the side of the map."
sources: "By default, a [Bing Maps](https://www.bing.com/maps/) satellite layer is chosen as the background image. Depending on where you are editing, other imagery sources will be available. Some may be newer or have higher resolution, so it is always useful to check and see which layer is the best one to use as a mapping reference."
offsets_h: "Adjusting Imagery Offset"
offset: "Imagery is sometimes offset slightly from accurate map data. If you see a lot of roads or buildings shifted from the background imagery, it may be the imagery that's incorrect, so don't move them all to match the background. Instead, you can adjust the background so that it matches the existing data by expanding the \"Adjust Imagery Offset\" section at the bottom of the Background Settings pane."
offset_change: "Click on the small triangles to adjust the imagery offset in small steps, or hold the left mouse button and drag within the gray square to slide the imagery into alignment."
streetlevel:
title: Street Level Photos
intro: "Street level photos are useful for mapping traffic signs, businesses, and other details that you can't see from satellite and aerial images. The iD editor supports street level photos from [Mapillary](https://www.mapillary.com) and [OpenStreetCam](https://www.openstreetcam.org)."
using_h: "Using Street Level Photos"
using: "To use street level photos for mapping, click the {data} **Map data** panel on the side of the map to enable or disable the available photo layers."
photos: "When enabled, the photo layer displays a line along the sequence of photos. At higher zoom levels, a circle marks at each photo location, and at even higher zoom levels, a cone indicates the direction the camera was facing when the photo was taken."
viewer: "When you click on one of the photo locations, a photo viewer appears in the bottom corner of the map. The photo viewer contains controls to step forward and backward in the image sequence. It also shows the username of the person who captured the image, the date it was captured, and a link to view the image on the original site."
gps:
title: GPS Traces
intro: "Collected GPS traces are a valuable source of data for OpenStreetMap. This editor supports *.gpx*, *.geojson*, and *.kml* files on your local computer. You can collect GPS traces with a smartphone, sports watch, or other GPS device."
survey: "For information on how to perform a GPS survey, read [Mapping with a smartphone, GPS, or paper](http://learnosm.org/en/mobile-mapping/)."
using_h: "Using GPS Traces"
using: "To use a GPS trace for mapping, drag and drop the data file onto the map editor. If it's recognized, it will be drawn on the map as a bright purple line. Click the {data} **Map data** panel on the side of the map to enable, disable, or zoom to your GPS data."
tracing: "The GPS track isn't sent to OpenStreetMap - the best way to use it is to draw on the map, using it as a guide for the new features that you add."
upload: "You can also [upload your GPS data to OpenStreetMap](https://www.openstreetmap.org/trace/create) for other users to use."
intro:
done: done
ok: OK
graph:
block_number: "<value for addr:block_number>"
city: Three Rivers
county: "<value for addr:county>"
district: "<value for addr:district>"
hamlet: "<value for addr:hamlet>"
neighbourhood: "<value for addr:neighbourhood>"
postcode: "49093"
province: "<value for addr:province>"
quarter: "<value for addr:quarter>"
state: MI
subdistrict: "<value for addr:subdistrict>"
suburb: "<value for addr:suburb>"
countrycode: us
name:
1st-avenue: 1st Avenue
2nd-avenue: 2nd Avenue
4th-avenue: 4th Avenue
5th-avenue: 5th Avenue
6th-avenue: 6th Avenue
6th-street: 6th Street
7th-avenue: 7th Avenue
8th-avenue: 8th Avenue
9th-avenue: 9th Avenue
10th-avenue: 10th Avenue
11th-avenue: 11th Avenue
12th-avenue: 12th Avenue
access-point-employment: Access Point Employment
adams-street: Adams Street
andrews-elementary-school: Andrews Elementary School
andrews-street: Andrews Street
armitage-street: Armitage Street
barrows-school: Barrows School
battle-street: Battle Street
bennett-street: Bennett Street
bowman-park: Bowman Park
collins-drive: Collins Drive
conrail-railroad: Conrail Railroad
conservation-park: Conservation Park
constantine-street: Constantine Street
cushman-street: Cushman Street
dollar-tree: Dollar Tree
douglas-avenue: Douglas Avenue
east-street: East Street
elm-street: Elm Street
flower-street: Flower Street
foster-street: Foster Street
french-street: French Street
garden-street: Garden Street
gem-pawnbroker: Gem Pawnbroker
golden-finch-framing: Golden Finch Framing
grant-avenue: Grant Avenue
hoffman-pond: Hoffman Pond
hoffman-street: Hoffman Street
hook-avenue: Hook Avenue
jefferson-street: Jefferson Street
kelsey-street: Kelsey Street
lafayette-park: LaFayette Park
las-coffee-cafe: L.A.'s Coffee Cafe
lincoln-avenue: Lincoln Avenue
lowrys-books: Lowry's Books
lynns-garage: Lynn's Garage
main-street-barbell: Main Street Barbell
main-street-cafe: Main Street Cafe
main-street-fitness: Main Street Fitness
main-street: Main Street
maple-street: Maple Street
marina-park: Marina Park
market-street: Market Street
memory-isle-park: Memory Isle Park
memory-isle: Memory Isle
michigan-avenue: Michigan Avenue
middle-street: Middle Street
millard-street: Millard Street
moore-street: Moore Street
morris-avenue: Morris Avenue
mural-mall: Mural Mall
paisanos-bar-and-grill: Paisano's Bar and Grill
paisley-emporium: Paisley Emporium
paparazzi-tattoo: Paparazzi Tattoo
pealer-street: Pealer Street
pine-street: Pine Street
pizza-hut: Pizza Hut
portage-avenue: Portage Avenue
portage-river: Portage River
preferred-insurance-services: Preferred Insurance Services
railroad-drive: Railroad Drive
river-city-appliance: River City Appliance
river-drive: River Drive
river-road: River Road
river-street: River Street
riverside-cemetery: Riverside Cemetery
riverwalk-trail: Riverwalk Trail
riviera-theatre: Riviera Theatre
rocky-river: Rocky River
saint-joseph-river: Saint Joseph River
scidmore-park-petting-zoo: Scidmore Park Petting Zoo
scidmore-park: Scidmore Park
scouter-park: Scouter Park
sherwin-williams: Sherwin-Williams
south-street: South Street
southern-michigan-bank: Southern Michigan Bank
spring-street: Spring Street
sturgeon-river-road: Sturgeon River Road
three-rivers-city-hall: Three Rivers City Hall
three-rivers-elementary-school: Three Rivers Elementary School
three-rivers-fire-department: Three Rivers Fire Department
three-rivers-high-school: Three Rivers High School
three-rivers-middle-school: Three Rivers Middle School
three-rivers-municipal-airport: Three Rivers Municipal Airport
three-rivers-post-office: Three Rivers Post Office
three-rivers-public-library: Three Rivers Public Library
three-rivers: Three Rivers
unique-jewelry: Unique Jewelry
walnut-street: Walnut Street
washington-street: Washington Street
water-street: Water Street
west-street: West Street
wheeler-street: Wheeler Street
william-towing: William Towing
willow-drive: Willow Drive
wood-street: Wood Street
world-fare: World Fare
welcome:
title: "Welcome"
welcome: "Welcome! This walkthrough will teach you the basics of editing on OpenStreetMap."
practice: "All of the data in this walkthrough is just for practicing, and any edits that you make in the walkthrough will not be saved."
words: "This walkthrough will introduce some new words and concepts. When we introduce a new word, we'll use *italics*."
mouse: "You can use any input device to edit the map, but this walkthrough assumes you have a mouse with left and right buttons. **If you want to attach a mouse, do so now, then click OK.**"
leftclick: "When this tutorial asks you to click or double-click, we mean with the left button. On a trackpad it might be a single-click or single-finger tap. **Left-click {num} times.**"
rightclick: "Sometimes we'll also ask you to right-click. This might be the same as control-click, or two-finger tap on a trackpad. Your keyboard might even have a 'menu' key that works like right-click. **Right-click {num} times.**"
chapters: "So far, so good! You can use the buttons below to skip chapters at any time or to restart a chapter if you get stuck. Let's begin! **Click '{next}' to continue.**"
navigation:
title: "Navigation"
drag: "The main map area shows OpenStreetMap data on top of a background.{br}You can drag the map by pressing and holding the left mouse button while moving the mouse around. You can also use the arrow keys on your keyboard. **Drag the map!**"
zoom: "You can zoom in or out by scrolling with the mouse wheel or trackpad, or by clicking the {plus} / {minus} buttons. **Zoom the map!**"
features: "We use the word *features* to describe the things that appear on the map. Anything in the real world can be mapped as a feature on OpenStreetMap."
points_lines_areas: "Map features are represented using *points, lines, or areas.*"
nodes_ways: "In OpenStreetMap, points are sometimes called *nodes*, and lines and areas are sometimes called *ways*."
click_townhall: "All features on the map can be selected by clicking on them. **Click on the point to select it.**"
selected_townhall: "Great! The point is now selected. Selected features are drawn with a pulsing glow."
editor_townhall: "When a feature is selected, the *feature editor* is displayed alongside the map."
preset_townhall: "The top part of the feature editor shows the feature's type. This point is a {preset}."
fields_townhall: "The middle part of the feature editor contains *fields* showing the feature's attributes, such as its name and address."
close_townhall: "**Close the feature editor by hitting escape or pressing the {button} button in the upper corner.**"
search_street: "You can also search for features in the current view, or worldwide. **Search for '{name}'.**"
choose_street: "**Choose {name} from the list to select it.**"
selected_street: "Great! {name} is now selected."
editor_street: "The fields shown for a street are different than the fields that were shown for the town hall.{br}For this selected street, the feature editor shows fields like '{field1}' and '{field2}'. **Close the feature editor by hitting escape or pressing the {button} button.**"
play: "Try moving the map and clicking on some other features to see what kinds of things can be added to OpenStreetMap. **When you are ready to continue to the next chapter, click '{next}'.**"
points:
title: "Points"
add_point: "*Points* can be used to represent features such as shops, restaurants, and monuments.{br}They mark a specific location, and describe what's there. **Click the {button} Point button to add a new point.**"
place_point: "To place the new point on the map, position your mouse cursor where the point should go, then left-click or press the spacebar. **Move the mouse pointer over this building, then left-click or press the spacebar.**"
search_cafe: "There are many different features that can be represented by points. The point you just added is a cafe. **Search for '{preset}'.**"
choose_cafe: "**Choose {preset} from the list.**"
feature_editor: "The point is now marked as a cafe. Using the feature editor, we can add more information about the cafe."
add_name: "In OpenStreetMap, all of the fields are optional, and it's OK to leave a field blank if you are unsure.{br}Let's pretend that you have local knowledge of this cafe, and you know its name. **Add a name for the cafe.**"
add_close: "The feature editor will remember all of your changes automatically. **When you are finished adding the name, hit escape, enter, or click the {button} button to close the feature editor.**"
reselect: "Often points will already exist, but have mistakes or be incomplete. We can edit existing points. **Click to select the cafe you just created.**"
update: "Let's fill in some more details for this cafe. You can change its name, add a cuisine, or add an address. **Change the cafe details.**"
update_close: "**When you are finished updating the cafe, hit escape, enter, or click the {button} button to close the feature editor.**"
rightclick: "You can right-click on any feature to see the *edit menu*, which shows a list of editing operations that can be performed. **Right-click to select the point you created and show the edit menu.**"
delete: "It's OK to delete features that don't exist in the real world.{br}Deleting a feature from OpenStreetMap removes it from the map that everyone uses, so you should make sure a feature is really gone before you delete it. **Click on the {button} button to delete the point.**"
undo: "You can always undo any changes up until you save your edits to OpenStreetMap. **Click on the {button} button to undo the delete and get the point back.**"
play: "Now that you know how to create and edit points, try creating a few more points for practice! **When you are ready to continue to the next chapter, click '{next}'.**"
areas:
title: "Areas"
add_playground: "*Areas* are used to show the boundaries of features like lakes, buildings, and residential areas.{br}They can also be used for more detailed mapping of many features you might normally map as points. **Click the {button} Area button to add a new area.**"
start_playground: "Let's add this playground to the map by drawing an area. Areas are drawn by placing *nodes* along the outer edge of the feature. **Click or press spacebar to place a starting node on one of the corners of the playground.**"
continue_playground: "Continue drawing the area by placing more nodes along the playground's edge. It is OK to connect the area to the existing walking paths.{br}Tip: You can hold down the '{alt}' key to prevent nodes from connecting to other features. **Continue drawing an area for the playground.**"
finish_playground: "Finish the area by pressing enter, or clicking again on either the first or last node. **Finish drawing an area for the playground.**"
search_playground: "**Search for '{preset}'.**"
choose_playground: "**Choose {preset} from the list.**"
add_field: "This playground doesn't have an official name, so we won't add anything in the Name field.{br}Instead let's add some additional details about the playground to the Description field. **Open the Add Field list.**"
choose_field: "**Choose {field} from the list.**"
retry_add_field: "You didn't select the {field} field. Let's try again."
describe_playground: "**Add a description, then click the {button} button to close the feature editor.**"
play: "Good job! Try drawing a few more areas, and see what other kinds of area features you can add to OpenStreetMap. **When you are ready to continue to the next chapter, click '{next}'.**"
lines:
title: "Lines"
add_line: "*Lines* are used to represent features such as roads, railroads, and rivers. **Click the {button} Line button to add a new line.**"
start_line: "Here is a road that is missing. Let's add it!{br}In OpenStreetMap, lines should be drawn down the center of the road. You can drag and zoom the map while drawing if necessary. **Start a new line by clicking at the top end of this missing road.**"
intersect: "Click or press spacebar to add more nodes to the line.{br}Roads, and many other types of lines, are part of a larger network. It is important for these lines to be connected properly in order for routing applications to work. **Click on {name} to create an intersection connecting the two lines.**"
retry_intersect: "The road needs to intersect {name}. Let's try again!"
continue_line: "Continue drawing the line for the new road. Remember that you can drag and zoom the map if needed.{br}When you are finished drawing, click on the last node again. **Finish drawing the road.**"
choose_category_road: "**Select {category} from the list.**"
choose_preset_residential: "There are many different types of roads, but this one is a residential road. **Choose the {preset} type.**"
retry_preset_residential: "You didn't select the {preset} type. **Click here to choose again.**"
name_road: "**Give this road a name, then hit escape, enter, or click the {button} button to close the feature editor.**"
did_name_road: "Looks good! Next we will learn how to update the shape of a line."
update_line: "Sometimes you will need to change the shape of an existing line. Here is a road that doesn't look quite right."
add_node: "We can add some nodes to this line to improve its shape. One way to add a node is to double-click the line where you want to add a node. **Double-click on the line to create a new node.**"
start_drag_endpoint: "When a line is selected, you can drag any of its nodes by clicking and holding down the left mouse button while you drag. **Drag the endpoint to the place where these roads should intersect.**"
finish_drag_endpoint: "This spot looks good. **Release the left mouse button to finish dragging.**"
start_drag_midpoint: "Small triangles are drawn at the *midpoints* between nodes. Another way to create a new node is to drag a midpoint to a new location. **Drag the midpoint triangle to create a new node along the curve of the road.**"
continue_drag_midpoint: "This line is looking much better! Continue to adjust this line by double-clicking or dragging midpoints until the curve matches the road shape. **When you're happy with how the line looks, click OK.**"
delete_lines: "It's OK to delete lines for roads that don't exist in the real world.{br}Here's an example where the city planned a {street} but never built it. We can improve this part of the map by deleting the extra lines."
rightclick_intersection: "The last real street is {street1}, so we will *split* {street2} at this intersection and remove everything above it. **Right click on the intersection node.**"
split_intersection: "**Click on the {button} button to split {street}.**"
retry_split: "You didn't click the Split button. Try again."
did_split_multi: "Good job! {street1} is now split into two pieces. The top part can be removed. **Click the top part of {street2} to select it.**"
did_split_single: "**Click the top part of {street2} to select it.**"
multi_select: "{selected} is now selected. Let's also select {other1}. You can shift-click to select multiple things. **Shift-click on {other2}.**"
multi_rightclick: "Good! Both lines to delete are now selected. **Right-click on one of the lines to show the edit menu.**"
multi_delete: "**Click on the {button} button to delete the extra lines.**"
retry_delete: "You didn't click the Delete button. Try again."
play: "Great! Use the skills that you've learned in this chapter to practice editing some more lines. **When you are ready to continue to the next chapter, click '{next}'.**"
buildings:
title: "Buildings"
add_building: "OpenStreetMap is the world's largest database of buildings.{br}You can help improve this database by tracing buildings that aren't already mapped. **Click the {button} Area button to add a new area.**"
start_building: "Let's add this house to the map by tracing its outline.{br}Buildings should be traced around their footprint as accurately as possible. **Click or press spacebar to place a starting node on one of the corners of the building.**"
continue_building: "Continue adding more nodes to trace the outline of the building. Remember that you can zoom in if you want to add more details.{br}Finish the building by pressing enter, or clicking again on either the first or last node. **Finish tracing the building.**"
retry_building: "It looks like you had some trouble placing the nodes at the building corners. Try again!"
choose_category_building: "**Choose {category} from the list.**"
choose_preset_house: "There are many different types of buildings, but this one is clearly a house.{br}If you're not sure of the type, it's OK to just choose the generic Building type. **Choose the {preset} type.**"
close: "**Hit escape or click the {button} button to close the feature editor.**"
rightclick_building: "**Right-click to select the building you created and show the edit menu.**"
square_building: "The house that you just added will look even better with perfectly square corners. **Click on the {button} button to square the building shape.**"
retry_square: "You didn't click the Square button. Try again."
done_square: "See how the corners of the building moved into place? Let's learn another useful trick."
add_tank: "Next we'll trace this circular storage tank. **Click the {button} Area button to add a new area.**"
start_tank: "Don't worry, you won't need to draw a perfect circle. Just draw an area inside the tank that touches its edge. **Click or press spacebar to place a starting node on the edge of the tank.**"
continue_tank: "Add a few more nodes around the edge. The circle will be created outside the nodes that you draw.{br}Finish the area by pressing enter, or clicking again on either the first or last node. **Finish tracing the tank.**"
search_tank: "**Search for '{preset}'.**"
choose_tank: "**Choose {preset} from the list.**"
rightclick_tank: "**Right-click to select the storage tank you created and show the edit menu.**"
circle_tank: "**Click on the {button} button to make the tank a circle.**"
retry_circle: "You didn't click the Circularize button. Try again."
play: "Great Job! Practice tracing a few more buildings, and try some of the other commands on the edit menu. **When you are ready to continue to the next chapter, click '{next}'.**"
startediting:
title: "Start Editing"
help: "You're now ready to edit OpenStreetMap!{br}You can replay this walkthrough anytime or view more documentation by clicking the {button} Help button or pressing the '{key}' key."
shortcuts: "You can view a list of commands along with their keyboard shortcuts by pressing the '{key}' key."
save: "Don't forget to regularly save your changes!"
start: "Start mapping!"
shortcuts:
title: "Keyboard shortcuts"
tooltip: "Show the keyboard shortcuts screen."
toggle:
key: '?'
key:
alt: Alt
backspace: Backspace
cmd: Cmd
ctrl: Ctrl
delete: Delete
del: Del
end: End
enter: Enter
esc: Esc
home: Home
option: Option
pause: Pause
pgdn: PgDn
pgup: PgUp
return: Return
shift: Shift
space: Space
gesture:
drag: drag
or: "-or-"
browsing:
title: "Browsing"
navigation:
title: "Navigation"
pan: "Pan map"
pan_more: "Pan map by one screenful"
zoom: "Zoom in / Zoom out"
zoom_more: "Zoom in / Zoom out by a lot"
help:
title: "Help"
help: "Show help/documentation"
keyboard: "Show keyboard shortcuts"
display_options:
title: "Display options"
background: "Show background options"
background_switch: "Switch back to last background"
map_data: "Show map data options"
fullscreen: "Enter full screen mode"