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Image-based Lighting (IBL) for Environment Maps #116

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7 of 8 tasks
vilbeyli opened this issue Sep 19, 2020 · 1 comment · Fixed by #132
Closed
7 of 8 tasks

Image-based Lighting (IBL) for Environment Maps #116

vilbeyli opened this issue Sep 19, 2020 · 1 comment · Fixed by #132

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@vilbeyli
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vilbeyli commented Sep 19, 2020

  • Convoluted cubemap generation
    • Gaussian Blur on convoluted cubemap
    • Diffuse irradiance cubemap seams
  • Specular cubemap
    • FP16 MIP generation for input texture (using FFX-SPD)
    • PDF & mip usage in specular prefilter step
  • BRDFIntegrationLUT
  • Lighting pass EnvMapBRDF integration
@vilbeyli
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turns out, FFX-SPD requires SM6.0 which requires DXIL compiler and VQE doesn't have it yet.
Won't integrate SPD yet.

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