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Physically-based Rendering (PBR) Pipeline #91

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12 tasks done
vilbeyli opened this issue Aug 10, 2020 · 0 comments · Fixed by #132
Closed
12 tasks done

Physically-based Rendering (PBR) Pipeline #91

vilbeyli opened this issue Aug 10, 2020 · 0 comments · Fixed by #132

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@vilbeyli
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vilbeyli commented Aug 10, 2020

Main

  • Point Light Shading
  • Spot Light Shading
  • Directional Light Shading
  • Point Light w/ Shadows
  • Spot Light w/ Shadows
  • Directional Light w/ Shadows
  • Forward Renderer
  • Builtin Materials / file storage
  • cgbookcase texture download script
  • MIP levels for material textures
  • Custom Roughness

Misc

  • update readme cgbookcase
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