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vlib

A pure C data structure and and algorithms library

The goal of this project is to provide reusable, fast, and efficient data structures

Data structures included

Algorithms included

  • Binary search
  • Bubble sort
  • Insertion sort
  • Merge sort
  • Quick sort
  • Tree traversals

Getting started

Requirements

  • cmake >= 3.10

  • gcc

Installing

  1. Ensure you have the items listed in Requirements

  2. Clone this repo

git clone git@github.com:vincer2040/vlib.git
cd vlib
  1. Build it
mkdir build && cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make
  1. Optionally run tests

from within the build directory:

make test
  1. Install

the default path is /usr/local/lib

make install

usage

#include "vlib.h" into your project and compile vlib along with your binary. The library should be statically linked.

String

A string implementation that is optimzed for small strings. Max string length for a small string is 23 bytes. If it is longer than 23 bytes, it will be allocated on the heap.

Available Operations

create a new vstr:

vstr vstr_new(void);

create a vstr from a C string. Must be null terminated as strlen is called:

vstr vstr_from(const char* cstr);

create a new vstr from a traditional C string of length len

vstr vstr_from_len(const char* cstr, size_t len);

create a vstr from a formatted string

vstr vstr_format(const char* fmt, ...);

get the length of the vstr:

size_t vstr_len(vstr* s);

get the data buffer of a vstr:

const char* vstr_data(vstr* s);

compare two vstrs:

int vstr_cmp(vstr* a, vstr* b);

append a char to a vstr:

int vstr_push_char(vstr* s, char c);

append a string to a vstr

int vstr_push_string(vstr* s, const char* str);

free a vstr:

void vstr_free(vstr* s);

Vector

A generic vector implementation

Available Operations

Allocate a new vector

vec* vec_new(size_t data_size);

Allocate a new vector with an initial capacity

vec* vec_new_with_capacity(size_t data_size, size_t capacity);

Append data to the vector

int vec_push(vec** vec, void* data);

Remove the most recently push element from the vector

int vec_pop(vec* vec, void* out);

Retrieve data from at an index

void* vec_get_at(vec* vec, size_t idx);

Remove an element at a specific index

int vec_remove_at(vec* vec, size_t idx, void* out);

Find an element in the vector using linear search

ssize_t vec_find(vec* vec, void* cmp_data, void* out, CmpFn* fn);

Free a vector

void vec_free(vec* vec, FreeFn* fn);

Search in a vector using binary search

int vec_binary_search(vec* vec, void* needle, CmpFn* fn);

Sort a vector using bubble sort

void vec_bubble_sort(vec* vec, CmpFn* fn);

sort a vector using insertion sort

void vec_insertion_sort(vec* vec, CmpFn* fn);

sort a vector using merge sort

void vec_merge_sort(vec* vec, CmpFn* fn);

Sort a vector using quick sort

void vec_quick_sort(vec* vec, CmpFn* fn);

Queue

A node based queue implementation

Available Operations

Create a new queue

queue queue_new(size_t data_size);

Get the number of elements in the queue

size_t queue_len(queue* q);

Get the element at the front of the queue without dequing

void* queue_peek(queue* q);

Enque data

int queue_enque(queue* q, void* data);

Deque data

int queue_deque(queue* q, void* out);

Free the queue

void queue_free(queue* q, FreeFn* fn);

Doubly Linked List

A doubly linked list based on the Java interface

Available Operations

Create a new list

list list_new(size_t data_size);

Get the number of items in the list

size_t list_len(list* list);

Insert data at a specific index

int list_insert_at(list* list, void* data, size_t idx);

Remove a specific item from a list

int list_remove(list* list, void* data, void* out, CmpFn* cmp_fn);

Remove an item from a specific index

int list_remove_at(list* list, size_t idx, void* out);

Append data to end of the list

int list_append(list* list, void* data);

Prepend data to front of the list

int list_prepend(list* list, void* data);

Get an item from the list at a specific index

void* list_get(list* list, size_t idx);

Free the whole list

void list_free(list* list, FreeFn* fn);

Priority Queue

A priority queue/min-heap implementation

Available Operations

Allocate a new pq

pq* pq_new(size_t data_size);

Insert data into priority queue

int pq_insert(pq** pq, void* value, CmpFn* fn);

Delete/poll from priority queue

int pq_delete(pq* pq, void* out, CmpFn* fn);

Free the while priority queue

void pq_free(pq* pq, FreeFn* fn);

Hashtable

A hashtable implementation

  • uses siphash 1-2 for hashing

  • uses buckets of vectors for handling collisions

Available Operations

create a new hashtable

ht ht_new(size_t data_size, CmpFn* cmp_keys);

get the number of entries in a table

size_t ht_len(ht* ht);

insert a value into the table

int ht_insert(ht* ht, void* key, size_t key_len, void* value, FreeFn* fn);

try to insert a value into the table. if key is already in table, don't insert

int ht_try_insert(ht* ht, void* key, size_t key_len, void* value);

retrieve an entry from the table

void* ht_get(ht* ht, void* key, size_t key_len);

remove an entry from the table

int ht_delete(ht* ht, void* key, size_t key_len, FreeFn* free_key,
              FreeFn* free_val);

free the whole table

void ht_free(ht* ht, FreeFn* free_key, FreeFn* free_val);

AVL Tree

an avl tree implementation

Available Operations

create a new avl tree

avl_tree avl_tree_new(size_t key_size);

insert a key into the tree

int avl_insert(avl_tree* tree, void* key, CmpFn* fn);

delete a key from the tree

int avl_delete(avl_tree* tree, void* key, CmpFn* cmp_fn, FreeFn* free_fn);

pre order traversal of the tree

vec* avl_pre_order(avl_tree* tree);

in order traversal of the tree

vec* avl_in_order(avl_tree* tree);

post order traversal of the tree

vec* avl_post_order(avl_tree* tree);

free the tree

void avl_tree_free(avl_tree* tree, FreeFn* fn);

Generic Tree

a generic tree implementation

Available Operations

create a new tree

tree tree_new(size_t key_size);

determine if a key is in the tree using depth first search

bool tree_depth_first_find(tree* tree, void* key, CmpFn* fn);

determine if a key is in the tree using breadth first search

bool tree_breadth_first_find(tree* tree, void* key, CmpFn* fn);

insert a key into the tree using depth first search

int tree_depth_first_insert(tree* tree, void* key, void* par_key, CmpFn* fn);

insert a key into the tree using breadth first search

int tree_breadth_first_insert(tree* tree, void* key, void* par_key, CmpFn* fn);

delete a key from the tree using depth first search

int tree_depth_first_delete(tree* tree, void* key, CmpFn* cmp_fn,
                            FreeFn* free_fn);

delete a key from the tree using breadth first search

int tree_breadth_first_delete(tree* tree, void* key, CmpFn* cmp_fn,
                              FreeFn* free_fn);

free the whole tree

void tree_free(tree* tree, FreeFn* fn);

LRU

an least recently used cache implementation

Available Operations

create a new lru

lru lru_new(size_t cap, size_t data_size, CmpFn* cmp_keys);

update a key in the lru

int lru_update(lru* l, void* key, size_t key_len, void* value, FreeFn* fn);

get a value from the lru

void* lru_get(lru* l, void* key, size_t key_len);

free the lru

void lru_free(lru* l, FreeFn* free_key, FreeFn* free_val);

Set

a generic hash set implementation

Available Operations

create a new set

set set_new(CmpFn* cmp_key);

get the number of elements in the set

size_t set_len(set* set);

check if a key is in the set

bool set_has(set* set, void* key, size_t key_len);

insert a key in the set

int set_insert(set* set, void* key, size_t key_len);

delete a key from the set

int set_delete(set* set, void* key, size_t key_len, FreeFn* free_fn);

free the whole set

void set_free(set* set, FreeFn* free_fn);

Small Vector

a small vector implementation. all memory for the vector is allocated on the stack

Available Operations

initialize the vector's type and functions

SMALL_VEC_INIT(type, name, capacity);

initialize a vector

small_vec_t(name) vec = small_vec_init(name);

get the number of elements in the vector

size_t len = small_vec_len(name, &vec);

append an element to the vector

int res = small_vec_push(name, &vec, 5);

remove the last element in the vector

int res = small_vec_pop(name, &vec, &out);

get element at specific index in the vector

int* res = small_vec_get_at(name, &vec, 0);

remove an element at a specific index in the vector

int res = small_vec_remove_at(name, &vec, 0);