forked from danbev/learning-v8
-
Notifications
You must be signed in to change notification settings - Fork 0
/
hello-world.cc
119 lines (100 loc) · 5.51 KB
/
hello-world.cc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <string>
#include "libplatform/libplatform.h"
#include "v8.h"
using namespace v8;
int age = 41;
void doit(const FunctionCallbackInfo<Value>& args) {
String::Utf8Value str(args[0]);
printf("doit argument = %s...\n", *str);
args.GetReturnValue().Set(String::NewFromUtf8(args.GetIsolate(), "done", NewStringType::kNormal).ToLocalChecked());
}
void ageGetter(Local<String> property, const PropertyCallbackInfo<Value>& info) {
info.GetReturnValue().Set(age);
}
void ageSetter(Local<String> property, Local<Value> value, const PropertyCallbackInfo<void>& info) {
age = value->Int32Value();
}
void propertyListener(Local<String> name, const PropertyCallbackInfo<Value>& info) {
String::Utf8Value utf8_value(name);
std::string key = std::string(*utf8_value);
printf("ageListener called for nam %s.\n", key.c_str());
}
int main(int argc, char* argv[]) {
// International Components for Unicode (ICU) deals with internationalization (i18n)
// ICU provides support locale-sensitve string comparisons, date/time/number/currency formatting
// etc. There is an optional API called ECMAScript 402 which V8 suppports and which is enabled by
// default.
// https://github.com/v8/v8/wiki/i18n-support says that even if your application does not use ICU
// you still need to call InitializeICU.
V8::InitializeICU();
// Now this is where the files 'natives_blob.bin' and snapshot_blob.bin' come into play. But what
// are these bin files?
// JavaScript specifies a lot of built-in functionality which every V8 context must provide.
// For example, you can run Math.PI and that will work in a JavaScript console/repl. The global object
// and all the built-in functionality must be setup and initialized into the V8 heap. This can be time
// consuming and affect runtime performance if this has to be done every time. The blobs above are prepared
// snapshots that get directly deserialized into the heap to provide an initilized context.
V8::InitializeExternalStartupData(argv[0]);
// set up thread pool etc.
Platform* platform = platform::CreateDefaultPlatform();
// justs sets the platform created above.
V8::InitializePlatform(platform);
V8::Initialize();
Isolate::CreateParams create_params;
create_params.array_buffer_allocator = v8::ArrayBuffer::Allocator::NewDefaultAllocator();
// An Isolate is an independant copy of the V8 runtime which includes its own heap.
// Two different Isolates can run in parallel and can be seen as entierly different
// sandboxed instances of a V8 runtime.
Isolate* isolate = Isolate::New(create_params);
{
// Will set the scope using Isolate::Scope whose constructor will call
// isolate->Enter() and its destructor isolate->Exit()
// I think this pattern is called "Resource Acquisition Is Initialisation" (RAII),
// R, A double I for the cool kids. The resouce allocation is done by the constructor,
// and the release by the descructor when this instance goes out of scope.
Isolate::Scope isolate_scope(isolate);
// Create a stack-allocated handle scope.
// A container for handles. Instead of having to manage individual handles (like deleting) them
// you can simply delete the handle scope.
HandleScope handle_scope(isolate);
// Create a JavaScript template object allowing the object (in this case a function which is
// also an object in JavaScript remember).
Local<ObjectTemplate> global = ObjectTemplate::New(isolate);
// associate 'doit' with the doit function, allowing JavaScript to call it.
global->Set(String::NewFromUtf8(isolate, "doit", NewStringType::kNormal).ToLocalChecked(),
FunctionTemplate::New(isolate, doit));
// make 'age' available to JavaScript
global->SetAccessor(String::NewFromUtf8(isolate, "age", NewStringType::kNormal).ToLocalChecked(),
ageGetter,
ageSetter);
// set a named property interceptor
global->SetNamedPropertyHandler(propertyListener);
// Inside an instance of V8 (an Isolate) you can have multiple unrelated JavaScript applications
// running. JavaScript has global level stuff, and one application should not mess things up for
// another running application. Context allow for each application not step on each others toes.
Local<Context> context = Context::New(isolate, NULL, global);
// a Local<SomeType> is held on the stack, and accociated with a handle scope. When the handle
// scope is deleted the GC can deallocate the objects.
// Enter the context for compiling and running the script.
Context::Scope context_scope(context);
// Create a string containing the JavaScript source code.
const char *js = "age = 40; doit(age);";
Local<String> source = String::NewFromUtf8(isolate, js, NewStringType::kNormal).ToLocalChecked();
// Compile the source code.
Local<Script> script = Script::Compile(context, source).ToLocalChecked();
// Run the script to get the result.
Local<Value> result = script->Run(context).ToLocalChecked();
// Convert the result to an UTF8 string and print it.
String::Utf8Value utf8(result);
printf("%s\n", *utf8);
}
// Dispose the isolate and tear down V8.
isolate->Dispose();
V8::Dispose();
V8::ShutdownPlatform();
delete platform;
return 0;
}