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ClientSim auto assigns station enter and exit location when null while VRChat does not #85

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iffn opened this issue May 14, 2023 · 0 comments

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@iffn
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iffn commented May 14, 2023

When leaving the Enter and Exit location of stations empty, the ClientSim auto assigns them to the station transform when entering Play mode. Meanwhile, the reference remains null in VRChat.

This can be checked with linkedStation.stationEnterPlayerLocation == null in U#

Station setup:
image

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