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Fixed using weightClass parameter. However, works only when using build.sh, does not work exporting directly via Glyphs. Didn't found a solution that would work for both cases.
Yes, it would be the best approach, so far. As you can see, there is a lot of debate on this subject, so I would go through this once we have the last (ready to production) source files.
QA reports several FAILs, all related to axis coordinates not being a multiple of 100.
Light master = 300
Regular instance = 416
Medium instance = 560
Bold master = 700
There are slight shifts due to non-linear weight progression. Related to #9
Any suggestions on how to deal with this issue?
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