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project1.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<TITLE> Project #1</TITLE>
<script id="vertex-shader" type="x-shader/x-vertex">
attribute vec4 vPosition;
attribute vec4 aVColor;
varying mediump vec4 vColor;
uniform mat4 modelViewMatrix;
uniform mat4 projMatrix;
void main()
{
gl_Position = projMatrix*modelViewMatrix * vPosition;
vColor = aVColor;
}
</script>
<script id="fragment-shader" type="x-shader/x-fragment">
precision mediump float;
varying mediump vec4 vColor;
void main()
{
gl_FragColor = vColor;
}
</script>
<script type="text/javascript" src="webgl-utils.js"></script>
<script type="text/javascript" src="initShaders.js"></script>
<script type="text/javascript" src="MV.js"></script>
<script type="text/javascript" src="project1.js"></script>
</head>
<body>
<canvas id="gl-canvas" width="512" height="512">
Oops ... your browser doesn't support the HTML5 canvas element
</canvas>
<p>
touch the green stick to win the game.
</p>
<p>
press W to move the shape up
</p>
<p>
press S to move the shape down
</p>
<p>
press A to move the shape left
</p>
<p>
press D to move the shape up
</p>
</body>
</html>