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gs to audit to ensure that the platform has good support throughout for out-of-sRGB colors:
(this one I'm pretty sure about) everything to do with canvas pixel manipulation, including the ImageData interface, to have variants that allow getting canvas data that's outside of the sRGB gamut
Yes, that adds a mechanism for reading back data outside of the sRGB gamut (ImageData can be uint8, uint16, or float32 now, and its gamut may be srgb, display-p3, or rec2020). Of note is that float32 ImageData can use numbers outside of the range of [0, 1] to represent any color (in any gamut).
The spec also says "The functions toDataURL and toBlob should produce resources that best match the fidelity of the underlying canvas (subject to the limitations of the implementation and the requested format)."
Originally raised on the TAG review of Lab
@dbaron wrote:
discussion of those issues to be added to Canvas API seciton of the report
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