WebGL garbage collection #63
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Developer's Perspective
Machine Learning Experiences on the Web: A Developer's Perspective
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Topic discussed at the workshop
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@jasonmayes' talk and @annxingyuan's talk mention the challenge of garbage-collecting with the WebGL API in the context of providing a library on top of WebGL-managed resources.
@grorg is there a well-known approach to deal with this, or ongoing work in WebGL land to address this?
Is this also an issue in the context of WebGPU?
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