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zmapinfo.txt
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zmapinfo.txt
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map TITLEMAP "PB_Introduction"
{
music = "Titlemap"
}
episode EDAY01
{
optional
name = "Extermination Day"
}
ClearSkills
Skill baby
{
AmmoFactor = 1.0
DamageFactor = 0.5
MonsterHealth = 0.5
EasyBossBrain
SlowMonsters
SpawnFilter = Baby
Textcolor = Green
//DisableCheats
Name = "Power Fantasy"
MustConfirm = "The recommended difficulty for the dead. Press Y to Continue or N to Select Other Skill."
}
Skill easy
{
AmmoFactor = 1
DamageFactor = 0.75
MonsterHealth = 0.75
SpawnFilter = Normal
Textcolor = Green
//DisableCheats
Name = "Can I Play Daddy?"
MustConfirm = "The recommended difficulty for kids. Press Y to Continue or N to Select Other Skill."
}
Skill normal
{
AmmoFactor = 1
DamageFactor = 0.90
MonsterHealth = 0.90
SpawnFilter = Hard
Textcolor = Gold
//DisableCheats
Name = "Harsh"
MustConfirm = "The recommended difficulty for newcomers to Project Brutality. Press Y to Continue or N to Select Other Skill."
}
Skill Hard
{
AmmoFactor = 1
DamageFactor = 1.0
// Aggressiveness = .10
SpawnFilter = Nightmare
Textcolor = Yellow
//DisableCheats
Name = "Brutal"
MustConfirm = "The true Project Brutality experiece. Press Y to Continue or N to Select Other Skill."
}
Skill Brutal
{
AmmoFactor = 1
DamageFactor = 1.25
SpawnFilter = Nightmare
Aggressiveness = 0.10
//DisableCheats
Textcolor = "Orange"
Name = "Man and a Half"
MustConfirm = "Your enemies are significantly more aggressive, inflict more damage, and are very proficient. Press Y to Continue or N to Select Other Skill."
}
Skill Superbad
{
AmmoFactor = 1
DamageFactor = 1.0
FastMonsters
SpawnFilter = Nightmare
Textcolor = "Dark Red"
//DisableCheats
Name = "12 on 10 Point Scale of Bad"
MustConfirm = "Your enemies are significantly faster. Press Y to Continue or N to Select Other Skill."
}
Skill BlackMetal
{
AmmoFactor = 1
DamageFactor = 1.25
MonsterHealth = 1.20
SpawnFilter = Nightmare
Aggressiveness = 0.15
//DisableCheats
Name = "I AM THE PAINKILLER!!!"
Textcolor = "Reddish Brick"
MustConfirm = "Your enemies have 20% more health, are extremely aggressive, and inflict more damage. Press Y if you can take it!"
}
Skill HELL
{
AmmoFactor = 1
DamageFactor = 1.50
MonsterHealth = 1.20
FastMonsters
Aggressiveness = 0.20
SpawnFilter = Nightmare
Textcolor = Red
//DisableCheats
// PicName = "M_NMARE"
name = "Last Man on Earth"
mustconfirm = "The monsters you will face came straight out of the depths of hell. You will learn to fear and respect what true terror is. Press Y to start your death wish."
}
GameInfo
{
DimColor = "Black"
DimAmount = 0.70
NoRandomPlayerClass = True
AddEventHandlers = "PB_EventHandler"
AddEventHandlers = "MBlurHandler"
AddEventHandlers = "NashGoreHandler"
AddEventHandlers = "TiltPlusPlusHandler"
AddEventHandlers = "DeathFadeBootstrap"
AddEventHandlers = "DashHandler"
AddEventHandlers = "GrapplingHookHandler"
AddEventHandlers = "SpeedoMeterHandler"
AddEventHandlers = "WallSlideHandler"
AddEventHandlers = "PB_SpecialWheelHandler"
NormForwardMove = 0x32, 0x32 //Walk speed is modulated through
NormSideMove = 0x32, 0x32 //CVar in the menu options
}