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After fixing the "constructor" spelling (#232), there is no error message and arrows loads as expected. However, after a restart, the sign is not an arrows sign any more. So, right now the failing test case is as follows:
Create a sign.
Look at it and do arrows.sign()
Click the sign and try shooting an arrow. Works as expected.
Stop the server.
Restart the server.
Retry step 3 and nothing happens; the sign doesn't react. Expected outcome. same as step 3.
carlrobert
changed the title
Creating an arrows sign gives an error message at next startup
arrows signs are not active after a server restart
May 6, 2015
Create a sign.
Look at it and do arrows.sign()
Click the sign and try shooting an arrow. Works as expected.
Stop the server.
Restart the server. Error message:
[20:12:35] [ScriptCraft] [ERROR]: Plugin C:/Local Data/rs/CanaryMod/scriptcraft/
plugins/arrows.js Error: Error executing module C:/Local Data/rs/CanaryMod/scrip
tcraft/plugins/arrows.js line Consider Minetest #195 : Cannot get property "constructor" of null
undefined
In the prompt, /js arrows does not tab complete since the arrows module is not loaded.
signs-store.json quoted below as per step 4.
{
"menus": {
"Arrow": [
null,
null
],
"Dinner": [],
"Time": []
}
}
CanaryMod 1.2.0, ScriptCraft 3.1.3. Reproducible on different Windows installations.
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