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HierarchyDemoPackage.cs
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HierarchyDemoPackage.cs
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using System;
using System.Diagnostics;
using System.Globalization;
using System.Runtime.InteropServices;
using System.ComponentModel.Design;
using Microsoft.Win32;
using Microsoft.VisualStudio;
using Microsoft.VisualStudio.Shell.Interop;
using Microsoft.VisualStudio.OLE.Interop;
using Microsoft.VisualStudio.Shell;
namespace Utkarsh.HierarchyDemo
{
/// <summary>
/// This is the class that implements the package exposed by this assembly.
///
/// The minimum requirement for a class to be considered a valid package for Visual Studio
/// is to implement the IVsPackage interface and register itself with the shell.
/// This package uses the helper classes defined inside the Managed Package Framework (MPF)
/// to do it: it derives from the Package class that provides the implementation of the
/// IVsPackage interface and uses the registration attributes defined in the framework to
/// register itself and its components with the shell.
/// </summary>
// This attribute tells the PkgDef creation utility (CreatePkgDef.exe) that this class is
// a package.
[PackageRegistration(UseManagedResourcesOnly = true)]
// This attribute is used to register the information needed to show this package
// in the Help/About dialog of Visual Studio.
[InstalledProductRegistration("#110", "#112", "1.0", IconResourceID = 400)]
// This attribute is needed to let the shell know that this package exposes some menus.
[ProvideMenuResource("Menus.ctmenu", 1)]
// This attribute registers a tool window exposed by this package.
[ProvideToolWindow(typeof(MyToolWindow))]
[Guid(GuidList.guidHierarchyDemoPkgString)]
public sealed class HierarchyDemoPackage : Package
{
public static HierarchyDemoPackage Package;
/// <summary>
/// Default constructor of the package.
/// Inside this method you can place any initialization code that does not require
/// any Visual Studio service because at this point the package object is created but
/// not sited yet inside Visual Studio environment. The place to do all the other
/// initialization is the Initialize method.
/// </summary>
public HierarchyDemoPackage()
{
Package = this;
}
public object GetSvc(Type svcType)
{
ThreadHelper.ThrowIfNotOnUIThread();
return GetService(svcType);
}
/// <summary>
/// This function is called when the user clicks the menu item that shows the
/// tool window. See the Initialize method to see how the menu item is associated to
/// this function using the OleMenuCommandService service and the MenuCommand class.
/// </summary>
private void ShowToolWindow(object sender, EventArgs e)
{
// Get the instance number 0 of this tool window. This window is single instance so this instance
// is actually the only one.
// The last flag is set to true so that if the tool window does not exists it will be created.
ToolWindowPane window = this.FindToolWindow(typeof(MyToolWindow), 0, true);
if ((null == window) || (null == window.Frame))
{
throw new NotSupportedException(Resources.CanNotCreateWindow);
}
ThreadHelper.ThrowIfNotOnUIThread();
IVsWindowFrame windowFrame = (IVsWindowFrame)window.Frame;
Microsoft.VisualStudio.ErrorHandler.ThrowOnFailure(windowFrame.Show());
}
/////////////////////////////////////////////////////////////////////////////
// Overridden Package Implementation
#region Package Members
/// <summary>
/// Initialization of the package; this method is called right after the package is sited, so this is the place
/// where you can put all the initialization code that rely on services provided by VisualStudio.
/// </summary>
protected override void Initialize()
{
Debug.WriteLine (string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", this.ToString()));
base.Initialize();
// Add our command handlers for menu (commands must exist in the .vsct file)
ThreadHelper.ThrowIfNotOnUIThread();
OleMenuCommandService mcs = GetService(typeof(IMenuCommandService)) as OleMenuCommandService;
if ( null != mcs )
{
// Create the command for the menu item.
CommandID menuCommandID = new CommandID(GuidList.guidHierarchyDemoCmdSet, (int)PkgCmdIDList.cmdidMyCommand);
MenuCommand menuItem = new MenuCommand(MenuItemCallback, menuCommandID );
mcs.AddCommand( menuItem );
// Create the command for the tool window
CommandID toolwndCommandID = new CommandID(GuidList.guidHierarchyDemoCmdSet, (int)PkgCmdIDList.cmdidMyTool);
MenuCommand menuToolWin = new MenuCommand(ShowToolWindow, toolwndCommandID);
mcs.AddCommand( menuToolWin );
}
}
#endregion
/// <summary>
/// This function is the callback used to execute a command when the a menu item is clicked.
/// See the Initialize method to see how the menu item is associated to this function using
/// the OleMenuCommandService service and the MenuCommand class.
/// </summary>
private void MenuItemCallback(object sender, EventArgs e)
{
// Show a Message Box to prove we were here
ThreadHelper.ThrowIfNotOnUIThread();
IVsUIShell uiShell = (IVsUIShell)GetService(typeof(SVsUIShell));
if (null != uiShell)
{
Guid clsid = Guid.Empty;
int result;
Microsoft.VisualStudio.ErrorHandler.ThrowOnFailure(uiShell.ShowMessageBox(
0,
ref clsid,
"HierarchyDemo",
string.Format(CultureInfo.CurrentCulture, "Inside {0}.MenuItemCallback()", this.ToString()),
string.Empty,
0,
OLEMSGBUTTON.OLEMSGBUTTON_OK,
OLEMSGDEFBUTTON.OLEMSGDEFBUTTON_FIRST,
OLEMSGICON.OLEMSGICON_INFO,
0, // false
out result));
}
}
}
}