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This work is superb.
Seems all the AI motion capture has the flicking problem, I am wondering can it be eased by giving a threshold of math::abs(the markers' location of current frame minus location of previous frame)?
The text was updated successfully, but these errors were encountered:
This work is superb. Seems all the AI motion capture has the flicking problem, I am wondering can it be eased by giving a threshold of math::abs(the markers' location of current frame minus location of previous frame)?
It is possible, for example, smooth algorithms based on optical flow.
It is possible, such as smoothing algorithms based on optical flow.
This work is superb.
Seems all the AI motion capture has the flicking problem, I am wondering can it be eased by giving a threshold of math::abs(the markers' location of current frame minus location of previous frame)?
The text was updated successfully, but these errors were encountered: