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The value pred_keypoints_3d gives me points that I can use to draw a 3d hand in Unity, but the points are fixed near the origin. I can't tell if global_orient is an Euler rotation or how to use it. Do the hands get translated relative to the camera via pred_cam_t_full?
The text was updated successfully, but these errors were encountered:
Thank you for creating this package. I am able to run my own script and get hand data.
I am graphing my own hands in Unity and I am saving the WiLoR output to a json. I have these values for each hand from
wilor_preds
:The value
pred_keypoints_3d
gives me points that I can use to draw a 3d hand in Unity, but the points are fixed near the origin. I can't tell ifglobal_orient
is an Euler rotation or how to use it. Do the hands get translated relative to the camera viapred_cam_t_full
?The text was updated successfully, but these errors were encountered: