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When plotting e.g. Player Ranged Level Vs. TTK, the graph is dominated by the high time to kill around level 1. Differences in TTK at higher levels are hard to read without hovering the graph and reading values, making it basically a difficult-to-read table. I'd like to be able to limit the X axis to a particular range of values, so that I can see only how my DPS would scale from e.g. lvl 90-99, instead of 1-99.
I'd be open to taking this on myself if a maintainer could give me a pointer about where to look and how you'd like to see it implemented
Evidence
No response
The text was updated successfully, but these errors were encountered:
What feature would you like to see?
When plotting e.g. Player Ranged Level Vs. TTK, the graph is dominated by the high time to kill around level 1. Differences in TTK at higher levels are hard to read without hovering the graph and reading values, making it basically a difficult-to-read table. I'd like to be able to limit the X axis to a particular range of values, so that I can see only how my DPS would scale from e.g. lvl 90-99, instead of 1-99.
I'd be open to taking this on myself if a maintainer could give me a pointer about where to look and how you'd like to see it implemented
Evidence
No response
The text was updated successfully, but these errors were encountered: