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hda.cpp
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hda.cpp
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#include "map.h"
#include <omp.h>
#include <tbb/concurrent_priority_queue.h>
#include <tbb/concurrent_queue.h>
#include <atomic>
#include <unordered_map>
using namespace std;
int hash_node(int node_id, int thread_count)
{
return node_id % thread_count;
}
TestResult* find_path_hda_openmp(const Map *map, int thread_count)
{
omp_set_num_threads(thread_count);
bool finished = false;
tbb::concurrent_queue<pair<int, pair<Node *, Node *>>> queue[thread_count];
// int shortest = INT32_MAX;
atomic_int remain_count;
remain_count = 1;
queue[hash_node(map->start->node_id, thread_count)].push({map->goal->compute_heuristic(map->start), {NULL, map->start}});
// int count_array[thread_count];
TestResult* ret = new TestResult(thread_count);
ret->shortest = INT32_MAX;
#pragma omp parallel
{
int id = omp_get_thread_num();
int count = 0;
int goal_id = map->goal->node_id;
priority_queue<pair<int, pair<Node *, Node *>>> open_list;
unordered_map<int, int> g_value;
while (!finished)
{
while (1)
{
pair<int, pair<Node *, Node *>> item;
bool has_item = queue[id].try_pop(item);
if (has_item) {
open_list.push(item);
} else {
break;
}
}
if (open_list.size() == 0)
{
if (remain_count == 0)
{
break;
}
continue;
}
pair<int, pair<Node *, Node *>> item = open_list.top();
open_list.pop();
count++;
Node *prev_node = item.second.first;
Node *current_node = item.second.second;
int current_g_value = item.first - map->goal->compute_heuristic(current_node);
// cout << id << " thread handling " << current_node->node_id << endl;
if (g_value.count(current_node->node_id) > 0 && current_g_value >= g_value[current_node->node_id])
{
remain_count.fetch_add(-1);
continue;
}
else
{
g_value[current_node->node_id] = current_g_value;
}
if (current_node->node_id == goal_id)
{
ret->shortest = g_value[current_node->node_id];
finished = true;
break;
}
vector<pair<int, pair<Node *, Node *>>> expand_buffer;
for (auto edge : current_node->adjacent_list)
{
Node *node = edge.first;
if (prev_node != NULL && prev_node->node_id == node->node_id)
{
continue;
}
int weight = edge.second;
int update_g_value = weight + current_g_value;
int new_f = update_g_value + map->goal->compute_heuristic(node);
expand_buffer.push_back({new_f, {current_node, node}});
}
remain_count.fetch_add(expand_buffer.size() - 1);
for (auto item : expand_buffer)
{
queue[hash_node(item.second.second->node_id, thread_count)].push(item);
}
}
ret->thread_explore[id] = count;
}
// for (int i = 0; i < thread_count; i++)
// {
// cout << i << " thread takes " << count_array[i] << endl;
// }
return ret;
}
TestResult* find_path_hda_openmp_custom(const Map *map, int thread_count)
{
omp_set_num_threads(thread_count);
bool finished = false;
tbb::concurrent_priority_queue<pair<int, pair<Node*, Node *>>> queue[thread_count];
// int shortest = INT32_MAX;
atomic_int remain_count;
remain_count = 1;
queue[hash_node(map->start->node_id, thread_count)].push({map->goal->compute_heuristic(map->start), {NULL, map->start}});
// int count_array[thread_count];
TestResult* ret = new TestResult(thread_count);
ret->shortest = INT32_MAX;
#pragma omp parallel
{
int id = omp_get_thread_num();
int count = 0;
int goal_id = map->goal->node_id;
tbb::concurrent_priority_queue<pair<int, pair<Node*, Node *>>> &open_list = queue[id];
unordered_map<int, int> g_value;
while (!finished)
{
// if (id == 0)
// cout << id << " thread running " << remain_count << endl;
pair<int, pair<Node*, Node *>> item;
bool has_item = open_list.try_pop(item);
if (!has_item)
{
if (remain_count == 0)
{
// return NULL;
// cout << id << " thread break " << endl;
break;
}
continue;
}
count++;
Node *prev_node = item.second.first;
Node *current_node = item.second.second;
int current_g_value = item.first - map->goal->compute_heuristic(current_node);
// cout << id << " thread handling " << current_node->node_id << endl;
if (g_value.count(current_node->node_id) > 0 && current_g_value >= g_value[current_node->node_id])
{
remain_count.fetch_add(-1);
continue;
}
else
{
g_value[current_node->node_id] = current_g_value;
}
if (current_node->node_id == goal_id)
{
ret->shortest = g_value[current_node->node_id];
finished = true;
break;
}
vector<pair<int, pair<Node*, Node *>>> expand_buffer;
for (auto edge : current_node->adjacent_list)
{
Node *node = edge.first;
if (prev_node!=NULL&&prev_node->node_id==node->node_id) {
continue;
}
int weight = edge.second;
int update_g_value = weight + current_g_value;
int new_f = update_g_value + map->goal->compute_heuristic(node);
expand_buffer.push_back({new_f, {current_node, node}});
}
remain_count.fetch_add(expand_buffer.size() - 1);
for (auto item : expand_buffer)
{
queue[hash_node(item.second.second->node_id, thread_count)].push(item);
}
}
ret->thread_explore[id] = count;
}
// for (int i = 0; i < thread_count; i ++) {
// cout << i << " thread takes " << count_array[i] << endl;
// }
return ret;
}
// int main()
// {
// }