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I develop the game on Linux exclusively. The reason I did not include such a line in the release script is because love-release creates a .love package alongside the windows build, which is the preferred distribution method for the Linux platform.
You can check out the love release page on building a deb package, but at the time this meant facing a whole new set of issues of static-vs-dynamic linked libraries and love versions.
Also apologies for the delay, I need to step up on my message checking!
I see nova-pinball/dev/release.sh, and can assume the build step is similar from the Window line, but what would the steps actually be?
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