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Building for Linux? #4

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mdeguzis opened this issue Jul 1, 2016 · 3 comments
Open

Building for Linux? #4

mdeguzis opened this issue Jul 1, 2016 · 3 comments

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@mdeguzis
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mdeguzis commented Jul 1, 2016

I see nova-pinball/dev/release.sh, and can assume the build step is similar from the Window line, but what would the steps actually be?

@wesleywerner
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I develop the game on Linux exclusively. The reason I did not include such a line in the release script is because love-release creates a .love package alongside the windows build, which is the preferred distribution method for the Linux platform.

You can check out the love release page on building a deb package, but at the time this meant facing a whole new set of issues of static-vs-dynamic linked libraries and love versions.

Also apologies for the delay, I need to step up on my message checking!

@wesleywerner
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On that note there is ongoing plans for better Linux packaging

@mdeguzis
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mdeguzis commented Jul 26, 2016

Thanks for the reply!

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