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LgLinkset.h
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/******************************************************************************
* LgLinkset.h
*
* This file is part of LgScript
* Copyright (C) 2011 Tom N Harris <telliamed@whoopdedo.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*****************************************************************************/
#ifndef LGLINKSET_H
#define LGLINKSET_H
#include <lg/config.h>
#include <lg/objstd.h>
#include <lg/types.h>
#include <lg/links.h>
#include "luax.h"
namespace Lgs
{
class LinkSet
{
ILinkQuery* query;
long link;
int source, dest;
short flavor;
void Refresh(void);
static const luax::Registry Methods[];
static int Pairs(luax::Handle L);
static int Iter(luax::Handle L);
static LinkSet* Check(luax::State& S, int arg);
LinkSet() : query(NULL) { };
LinkSet(const LinkSet&) { };
public:
~LinkSet() { if (query) query->Release(); };
LinkSet(linkset& l)
: link(0), source(0), dest(0), flavor(0)
{
query = l.query;
if (query)
query->AddRef();
};
LinkSet(ILinkQuery* q)
: link(0), source(0), dest(0), flavor(0)
{
query = q;
if (query)
query->AddRef();
};
static void Init(luax::State& S);
static const char s_ClassName[];
static int Release(luax::Handle L);
static int Done(luax::Handle L);
static int Next(luax::Handle L);
static int Id(luax::Handle L);
static int Link(luax::Handle L);
static int Data(luax::Handle L);
private:
void* operator new(size_t);
public:
void* operator new(size_t, luax::State&);
void operator delete(void*, luax::State&);
void operator delete(void*);
};
}
#endif