Skip to content

Commit 9f0359e

Browse files
authored
Update README.md
1 parent 420dfb5 commit 9f0359e

File tree

1 file changed

+1
-2
lines changed

1 file changed

+1
-2
lines changed

usermods/user_fx/README.md

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -65,8 +65,7 @@ The first line of the code imports the [wled.h](https://github.com/wled/WLED/blo
6565
```
6666

6767
### Static Effect Definition
68-
The next code block is the `mode_static` definition. This is usually left as `SEGMENT.fill(SEGCOLOR(0));` to leave all pixels off if the effect fails to load, but in theory one could use this as a 'fallback effect' to take on a different behavior, such as...
69-
TODO
68+
The next code block is the `mode_static` definition. This is usually left as `SEGMENT.fill(SEGCOLOR(0));` to leave all pixels off if the effect fails to load, but in theory one could use this as a 'fallback effect' to take on a different behavior, such as displaying some other color instead of leaving the pixels off.
7069

7170
### User Effect Definitions
7271
Pre-loaded in this template is an example 2D Effect called "Diffusion Fire". (This is the name that would be shown in the UI once the binary is compiled and run on your device, as defined in the metadata string.)

0 commit comments

Comments
 (0)