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device.pri
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device.pri
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# @@@LICENSE
#
# Copyright (c) 2010-2012 Hewlett-Packard Development Company, L.P.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# LICENSE@@@
# @@@LICENSE
#
# Copyright (c) 2010 Hewlett-Packard Development Company, L.P.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# LICENSE@@@
TARGET_TYPE = TARGET_DEVICE
QMAKE_MAKEFILE = Makefile
BUILD_TYPE = release
CONFIG -= debug
CONFIG += release
LIBS += \
-lluna-prefs -lPmLogLib -lhid \
-lmemchute \
-lmedia-api -lrolegen -lserviceinstall -lnapp -lhal -laffinity
MACHINE_NAME = $$(MACHINE)
contains(MACHINE_NAME, "chile") {
DEFINES += MACHINE_CHILE
CONFIG_BUILD += opengl
}
contains(MACHINE_NAME, "castle") {
DEFINES += MACHINE_CASTLE
CONFIG_BUILD += opengl texturesharing fb1poweroptimization directrendering
CONFIG_BUILD += haptics
}
contains(MACHINE_NAME, "roadrunner") {
DEFINES += MACHINE_CASTLE MACHINE_ROADRUNNER
CONFIG_BUILD += opengl texturesharing fb1poweroptimization directrendering
CONFIG_BUILD += haptics
}
contains(MACHINE_NAME, "pixie") {
DEFINES += MACHINE_PIXIE
CONFIG_BUILD += opengl texturesharing fb1poweroptimization directrendering
CONFIG_BUILD += haptics
}
contains(MACHINE_NAME, "broadway") {
DEFINES += MACHINE_BROADWAY
CONFIG_BUILD += opengl texturesharing directrendering
CONFIG_BUILD += haptics
CONFIG_BUILD += qpa
}
contains(MACHINE_NAME, "mantaray") {
DEFINES += MACHINE_MANTARAY
CONFIG_BUILD += opengl openglcomposited directrendering
CONFIG_BUILD += qpa
CONFIG_BUILD += haptics
}
contains(MACHINE_NAME, "windsornot") {
DEFINES += MACHINE_WINDSORNOT
CONFIG_BUILD += opengl openglcomposited directrendering
CONFIG_BUILD += qpa
}
contains(MACHINE_NAME, "topaz") {
DEFINES += MACHINE_TOPAZ
###### Uncomment the following for debug building, e.g. for source debugging via eclipse, etc.
###### Note that this is all really adhoc and quick'n'dirty, and not meant to be a robust method
# CONFIG -= release
# CONFIG += debug
# QMAKE_CXXFLAGS -= $$QMAKE_CXXFLAGS_RELEASE -fomit-frame-pointer -frename-registers -finline-functions
# QMAKE_CXXFLAGS += -O0 -pg -fno-omit-frame-pointer -fno-rename-registers -fno-inline-functions -fno-exceptions -fno-rtti
# PALM_CC_OPT =
# PALM_CXX_OPT =
# PALM_CXX_EXTRA =
# QMAKE_LFLAGS -= $$QMAKE_LFLAGS_RELEASE
# QMAKE_LFLAGS +=
############
CONFIG_BUILD += opengl texturesharing fb1poweroptimization directrendering
CONFIG_BUILD += qpa
CONFIG_BUILD += haptics
}
contains(MACHINE_NAME, "opal") {
DEFINES += MACHINE_OPAL
CONFIG_BUILD += opengl texturesharing directrendering
CONFIG_BUILD += qpa
CONFIG_BUILD += haptics
}
contains(MACHINE_NAME, "qemux86") {
DEFINES += MACHINE_QEMUX86
TARGET_TYPE = TARGET_EMULATOR
# emulator doesn't support these libraries
LIBS -= -ljemalloc_mt -lpowerd -lmemchute
LIBS += -Wl,-rpath $$(STAGING_LIBDIR)
}
DEFINES += $$TARGET_TYPE HAVE_LUNA_PREF=1 ENABLE_PIRANHA=1 PALM_DEVICE QT_PLUGIN QT_STATICPLUGIN
contains(CONFIG_BUILD, qpa) {
DEFINES += HAVE_QPA
LIBS += -lqpalm
}
else {
HEADERS += hiddkbd_qws.h \
hiddtp_qws.h \
SOURCES += hiddkbd_qws.cpp \
hiddtp_qws.cpp \
hiddkbd.cpp \
hiddtp.cpp
}
HEADERS += HostArm.h \
SoundPlayer.h \
hal/HalInputControl.h \
hal/HALSensorConnector.h
VPATH += Src/input
SOURCES += SoundPlayer.cpp \
hal/HalInputControl.cpp \
hal/HALSensorConnector.cpp
INCLUDEPATH += \
$$(STAGING_INCDIR)/glib-2.0 \
$$(STAGING_INCDIR)/webkit \
$$(STAGING_INCDIR)/webkit/npapi \
$$(STAGING_INCDIR)/sysmgr-ipc \
$$(STAGING_INCDIR)/hid/IncsPublic \
$$(STAGING_INCDIR)/freetype2 \
$$(STAGING_INCDIR)/PmLogLib/IncsPublic \
$$(STAGING_INCDIR)/Piranha \
$$(STAGING_INCDIR)/Piranha.GLES \
$$(STAGING_INCDIR)/napp \
$$(STAGING_INCDIR)/ime