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Usability Feedback - Class Selection menu flyout covers simulate buttons #382

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Lisonna opened this issue Mar 10, 2024 · 1 comment
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enhancement New feature or request

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@Lisonna
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Lisonna commented Mar 10, 2024

Is your feature request related to a problem? Please describe.
This is more a problem I want to report that isn't a bug but is just a usability stumble I've run into a few times. It may just be a Me thing, and that's alright, but I wanted to voice it.

Sometimes when I am moving my mouse to click simulate after making changes, I'm moving quickly and I'm not using my eyes to direct my mouse cursor, I'm looking elsewhere, and I overshoot. In doing so I have multiple times hit the class menu and then corrected to move to the simulate button, which is now the "Mage" or other class button.

firefox_2024-03-10_13-58-17
See attached Gif of an example.

Describe the solution you'd like
I feel like the choice to swap classes is a fairly deliberate and major one. I could be wrong but I imagine most people doing sims or testing are not going to be changing class sims very frequently, but they very likely will press the simulate button frequently.

Because of this I don't think the class menu should flyout on mouseover, and should instead flyout on click like a dropdown. I don't think the mouseover flyout is much of efficiency gain because of the low traffic to the interaction.

Alternatively, you could keep the mouseover behavior but make the mouseover reaction take ~1-2 seconds before flying out rather than being immediately.

Additional context
This may be a Me problem, not sure if others have run into it, I just don't know what value the mouseover flyout provides to the general public, who are likely only simming their personal class at once and don't have need of a rapid-response mouseover flyout to swap to another class. Either way, not a bug or anything, just feedback.

@kayla-glick kayla-glick added the enhancement New feature or request label Mar 12, 2024
@kayla-glick
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Hey @Lisonna I appreciate you reporting this! I've run into this same issue enough that I think it would be worth changing

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