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Righteous Fury #2716
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Righteous Fury is implemented as a passive stat change rather than an aura in wotlk/sim/paladin/righteous_fury.go Lines 7 to 18 in a12c824
Same goes for the relevant talent. |
yeap, was implemented correct before as far as i can tell, i refactored it into a buff tho so its a least listed now for better or worse with #3045 |
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Is your feature request related to a problem? Please describe.
I can't see Righteous Fury buff in simulation settings or results for Protection Paladin mode. Not sure if it's already calculated into sim as default or not.
Describe the solution you'd like
Adding Righteous Fury to simulation settings or if it's already there - adding visual confirmation and taking into consideration Improved Righteous Fury talent when calculating simulation outcome.
Describe alternatives you've considered
Additional context
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